/EffekseerForUnity

Primary LanguageC#MIT LicenseMIT

EffekseerForUnity

This is the Effekseer's runtime plugin for Unity.
You will be able to show the effects that was created with Effekseer.

Unity向けEffekseer実行プラグインです。
Effekseerで作成したエフェクトをUnityで表示することができます。

Help

How to develop

Clone the source code

Needs to clone main repository in the same place of this repository, to develop this plugin.

このプラグインを開発するには、このリポジトリと同じ場所に本体リポジトリもクローンする必要があります。

git clone https://github.com/effekseer/Effekseer
git clone https://github.com/effekseer/EffekseerForUnity

Build binaries

You need to build native binaries.

Windows

Visual Studio 2017 or later is required.

Execute Dev/Cpp/windows/Build.bat

macOS(iOS)

Execute Dev/Cpp/macosx/Build.sh

Android

NDK is required.

Execute Dev/Cpp/android/Build.bat

WebGL

emscripten, MinGW and Visual Studio 2017 or late are required.

Execute Dev/Cpp/webgl/Build.bat

Edit native codes

Windows

Uses Visual Studio 2017 or later, to open and build the following solution file.

  • Dev/Cpp/windows/EffekseerUnity.sln

macOS

Uses Xcode, to open the following project file.

  • Dev/Cpp/macosx/EffekseerUnity.xcodeproj