Pinned Repositories
Cocoa
It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason
CppParser
A minimal C++17 parser. Use this to get compile-time information about code at runtime.
CppUtils
A simple C++ utility library with a memory tracker, logger, and file library.
Dymond
JavaGeometryDash
Github for youtube series.
MathAnimation
A simple C++/OpenGL application to create quick and dirty mathematically accurate animations
MinimalLWJGLEngine
This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.
opengl-template-cpp
A simple project generator for OpenGL 3.3 Core on Windows
Terracraft
A blend between Minecraft and Terraria. Coded using OpenGL and C++.
TruetypeParser
A Truetype parser. Also experimenting with drawing fonts using bezier curve data extracted from font file, rather then bitmaps.
ambrosiogabe's Repositories
ambrosiogabe/MathAnimation
A simple C++/OpenGL application to create quick and dirty mathematically accurate animations
ambrosiogabe/Cocoa
It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason
ambrosiogabe/JavaGeometryDash
Github for youtube series.
ambrosiogabe/MinimalLWJGLEngine
This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.
ambrosiogabe/opengl-template-cpp
A simple project generator for OpenGL 3.3 Core on Windows
ambrosiogabe/TruetypeParser
A Truetype parser. Also experimenting with drawing fonts using bezier curve data extracted from font file, rather then bitmaps.
ambrosiogabe/Terracraft
A blend between Minecraft and Terraria. Coded using OpenGL and C++.
ambrosiogabe/CppParser
A minimal C++17 parser. Use this to get compile-time information about code at runtime.
ambrosiogabe/CppUtils
A simple C++ utility library with a memory tracker, logger, and file library.
ambrosiogabe/Dymond
ambrosiogabe/Tradecraft-demo
An original Minecraft Clone
ambrosiogabe/UntitledDungeonCrawler
Hopefully it's gonna be an amazin 3D roguelike dungeon crawler. At the time of this writing... it's just a fancy square.
ambrosiogabe/ambrosiogabe.github.io
ambrosiogabe/JavaSnakeTutorial
Github for youtube playlist here: https://www.youtube.com/channel/UCQP4qSCj1eHMHisDDR4iPzw
ambrosiogabe/Mario
A mario clone written in Java using Jade Engine
ambrosiogabe/Emulator6502
An emulator for some 6502 code.
ambrosiogabe/box2d
Box2D is a 2D physics engine for games
ambrosiogabe/CExperiments
This is just a repository with my experimental c folder. It's bound to change completely every time I update it.
ambrosiogabe/CocoaEngineDocs
ambrosiogabe/json
JSON for Modern C++
ambrosiogabe/stb
stb single-file public domain libraries for C/C++
ambrosiogabe/vk-begins
This is just a temporary repository for me to learn and mess with Vulkan. It's not cross-compatible at the moment.
ambrosiogabe/alien-armada
ambrosiogabe/church-me
This is a website developed for a client. It is a simple local church search.
ambrosiogabe/FreetypeFork
ambrosiogabe/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ambrosiogabe/language-hack-assembly
A simple grammar for the Hack Assembly language.
ambrosiogabe/NeuralNetworks
ambrosiogabe/PhysX
NVIDIA PhysX SDK
ambrosiogabe/slic
A toy compiler for a class at school. Compiles Slic code to GSTAL code.