An addon to stock JMod to add some missing (in my opinion) features and to implement the features I suggested before
Current items listed below
A cylindrical grenade with a fuse of 1.5s to guarantee a quick kill. Deals 300 damage and easily penetrates armor, radius of 256 units
The thermobaric bomb but as a grenade, there's nothing to add to it except the fact that fuse times are random each time.
A grenade that throws shrapnel with no damage and has a very small explosion and still no damage. Still works as a decoy grenade, scaring away NPCs and players that get PTSD on the first sight of a grenade, has a fuse of 3 seconds
The smoke grenade modified to release a chemical agent when primed. Has no fuse time and will release the toxin the moment you let go of the spoon, so use it wisely
The JMod Extras category is temporary until I decide so, but know that it isn't staying and the contents of the add-on will be merged with default JMod