IDxcCompilerArgs binding is wrong
Closed this issue · 4 comments
DeadMG commented
To reproduce, use IDxcUtils::BuildArguments. Then use the Arguments property on IDxcCompilerArgs. You will get out garbage.
It seems like the binder is treating the result as a string, when it is an array of strings.
amerkoleci commented
Can you share a repro case please?
DeadMG commented
Can do this evening
DeadMG commented
namespace VorticeRepro
{
internal class Program
{
static void Main()
{
using (var utils = Vortice.Dxc.Dxc.CreateDxcUtils())
using (var args = utils.BuildArguments("test.hlsl", "test1", "lib_6_3", ["test2"], []))
{
Console.WriteLine(args.Arguments);
}
}
}
}
This simple sample should produce some command line arguments, but instead, "??O" was printed. Looking at Arguments in the original C++ API, it is an array of strings rather than a single string, which is probably the issue.
amerkoleci commented
Fixed by 420b46a
Thanks for repro case, version 3.5.6 beta
is comming