sharpdx
There are 37 repositories under sharpdx topic.
helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
amerkoleci/Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
SharpGenTools/SharpGenTools
Accurate and high performance C++ interop code generator for C#.
michel-pi/GameOverlay.Net
Draw hardware accelerated graphics using our Direct2D1 renderer and create transparent click-through windows.
Tape-Worm/Gorgon
A modular set of libraries for .Net that are useful for graphics and video game development.
Dan6040/SharpDX-Rastertek-Tutorials
This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your favorite language C#! So please unless you find an error its not intended for new contributions, its easy to run these tutorials as I have included a Winforms UI for executing every Tutorial example found on www.Rastertek.com. Enjoy!.
dalance/D2dControl
WPF Control for Direct2D with SharpDX
mreinfurt/Grass.DirectX
Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
lepoco/dxnet
DX .NET, a fork of SharpDX, is free software allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application.
sdcb/FlysEngine
Real-time 2D rendering utilities based on Vortice.Windows/Direct2D.
sharivan/XSharp
A Mega Man X engine made in C#
mrjfalk/SharpDXTutorials
Code for my SharpDX Tutorials at www.johanfalk.eu.
DTXMania/MikuMikuFlex
C#用のMikuMikuDance描画ライブラリ。DirectX11対応。
mdnpascual/ToF-Fishing-Bot
A Fishing Bot in Tower of Fantasy powered by OpenCVSharp
CaptainApp/Aperture.Windows
:movie_camera: Windows screen capturing and recording library
CaptainApp/Captain.UI
:red_circle: Captain desktop and in-game recording HUD interface
Saggre/raymarch-engine
A game engine that renders primitive objects by utilizing raymarching
NikolajDL/TerrainQuest
A simple C# based terrain generation / rendering tool
CaptainApp/Captain.Application
:camera: The extensible screencast tool for Windows
chrisih/NdiFullscreenPlayer
Command line player for NDI(R) realtime video using SharpDx
chrisih/PresentationToNdiAddin
VSTO Addin providing current presentation as NDI(R) realtime stream using SharpDX
coderox/TriFormsApp
Simple D3D11 rendered triangle with SharpDX in a WinForms app running on .NET Core 3.0
mrvux/SharpFontWrapper
Managed wrapper for FWFontWrapper Direct3D11 text library
CaptainApp/Captain
:anchor: The minimal, extensible screen capturer
codersinaction/xbox-controller-as-mouse
Simple console application that translates Xbox one controller input into mouse input in Windows
gueggel/SJ.Buzzer
Small program to query the Playstation buzzers.
CaptainApp/Captain.Common
:hammer: Shared library for writing Captain extensions
otakann/Xbox-joystick-controller
A sample of how to access Xbox joystick controller via SharpDX (.Net)
doticworks/GameFx
一个简单的游戏框架 采用GameObject-Component树 的结构 欢迎加入开发 同时希望能为c#和directx初学者提供一个例子 另外各个功能模块都是独立的 可直接抠去用 A simple game framework with the structure of the GameObject-Component tree. Welcome to join the development and hopefully provide an example for beginners in C # and DirectX. Also, the modules are independent and can be used directly
mediaexplorer74/SecondReality
An attempt to remake of Future Crew's Second Reality for UWP... and W10M.
paulschoenau/ControllerTest
A application that shows you your connected controller values.
protoface/DesktopCapture
A easy-to-use library to efficiently record screens
StasAndreich/Nuul-3DGameEngine
Stupidly simple implementation of 3D game engine based on DirectX 11.
RaduTek/XController
Helper library to use an XInput controller
RaduTek/XInput_ControllerTest
XInput Controller Test using SharpDX