/GRIP

Program for rapidly developing computer vision applications

Primary LanguageJavaOtherNOASSERTION

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GRIP Computer Vision Engine

GRIP (the Graphically Represented Image Processing engine) is a program for rapidly prototyping and deploying computer vision algorithms, primarily for robotics applications. It has been released with features designed for the 2016 FIRST Robotics Competition Season.

Getting Started

  1. Download the newest release for your operating system.
  2. Run the included installer.
  3. Open GRIP

Check out the release notes and the wiki for more information.

Building GRIP From Source

To build and run, use the included Gradle wrapper script on a Unix System:

./gradlew :ui:run

On Windows:

gradlew.bat :ui:run

If you don't have an internet connection you can build using the --offline flag if you have built GRIP once before.

Contributing

See the guide on setting up build tools in the wiki.

Thanks

Thanks to TravisCI and AppVeyor for providing their continuous integration servers to open source projects for free.