amorwilliams's Stars
hhyyrylainen/GodotPckTool
Standalone tool for extracting and creating Godot .pck files
bruvzg/gdsdecomp
Godot reverse engineering tools
deepnight/gameBase
Base structure for my games, using Heaps framework and Haxe language.
deepnight/ldtk
Modern, lightweight and efficient 2D level editor
JiepengTan/LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
RevenantX/LiteNetLib
Lite reliable UDP library for Mono and .NET
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
JiepengTan/LockstepECS
Fast Lockstep ECS Framework
kisence-mian/UnityLockStepDemo
基于Unity做的帧同步Demo,ECS架构
dudu502/LittleBee
Keyframe sync using ECS(R)
SnpM/LockstepFramework
Framework for lockstep RTS, TD, and MOBA games.
geckosio/geckos.io
🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
colyseus/colyseus
⚔ Multiplayer Framework for Node.js
PaddlePaddle/PaddleSpeech
Easy-to-use Speech Toolkit including Self-Supervised Learning model, SOTA/Streaming ASR with punctuation, Streaming TTS with text frontend, Speaker Verification System, End-to-End Speech Translation and Keyword Spotting. Won NAACL2022 Best Demo Award.
OmarShehata/webgl-outlines
Implementation of a post process outline shader in ThreeJS & PlayCanvas.
GarrettGunnell/Post-Processing
My Unity post processing pipeline and shaders
altskop/GlaDOS-bot
xasset/xasset
提升你的生产力。
RiptideNetworking/Riptide
Lightweight C# networking solution for multiplayer games.
pmndrs/zustand
🐻 Bear necessities for state management in React
pmndrs/drei
🥉 useful helpers for react-three-fiber
pmndrs/use-cannon
👋💣 physics based hooks for @react-three/fiber
theatre-js/theatre
Motion design editor for the web
pixijs/pixi-react
Write PIXI apps using React declarative style
cvdlab/react-planner
:pencil2: A React Component for plans design. Draw a 2D floorplan and navigate it in 3D mode.
golang-standards/project-layout
Standard Go Project Layout
dtolnay/proc-macro-workshop
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
2d-inc/HistoryOfEverything
Flutter Launch Timeline Demo
tonsky/FiraCode
Free monospaced font with programming ligatures
gwuhaolin/livego
live video streaming server in golang