/UE4LocalizationsTool

simple tool to edit unreal engine 4 text files

Primary LanguageC#MIT LicenseMIT

UE4LocalizationsTool

simple tool to edit unreal engine 4 text files.

By: Amr Shaheen


Command Lines

for export single file use:

UE4localizationsTool.exe  export <(Locres/Uasset/Umap) FilePath>  <Options>
Example:
UE4localizationsTool.exe export Actions.uasset

for import single file use:

UE4localizationsTool.exe  import <(txt) FilePath>  <Options>
Example:
UE4localizationsTool.exe import Actions.uasset.txt

for import single file without rename it use:

UE4localizationsTool.exe  -import <(txt) FilePath>  <Options>
Example:
UE4localizationsTool.exe -import Actions.uasset.txt

for export many files from folder use:

UE4localizationsTool.exe  exportall  <Folder> <TxtFile> <Options>
Example:
UE4localizationsTool.exe exportall Actions text.txt

for import many files in folder use:

UE4localizationsTool.exe  importall  <Folder> <TxtFile>  <Options>
Example:
UE4localizationsTool.exe importall Actions text.txt

for import many files in folder without rename files use:

UE4localizationsTool.exe  -importall  <Folder> <TxtFile>  <Options>
Example:
UE4localizationsTool.exe -importall Actions text.txt

Options: (Remember to apply the same OPTIONS when importing)

To use last filter you applied before in GUI use: (apply only in name table)

-f or -filter 
Example:
UE4localizationsTool.exe export Actions.uasset -filter

To export file without including name table use:

-nn or -NoName
Example:
UE4localizationsTool.exe export Actions.uasset -NoName

To use method 2 use:(trying to catch text without using ue4 asset structure (for uasset and umap only))

-m2 or -method2
Examplemethod2
UE4localizationsTool.exe export Actions.uasset -method2
UE4localizationsTool.exe export Actions.uasset -method2 -NoName -filter