/CUB3D

Primary LanguageC

CUB3D

Description : This project is inspired by the world-famous eponymous 90's game (Wolfenstein 3D), which was the first FPS ever. this project enable me to explore ray-casting algorithm. and the playful practical applications of mathematics and use mathematics as a tool to create elegant and efficient algorithms.

Requirement : OpenGL, Minilibx Library(a small library to open and controll windows and also to draw the pixelx on the window)