andewx/dieselfluid
Provides a modular extensible framework for SPH/Grid fluid solvers in Go, chosen for it's high performant C-like code builds, simple interfaces, and ease of concurrency. This repository is not an authoritative expert repository for fluid solvers but can be forked by those who would like to work with the Go framework when implementing a solver. OpenGL is used to monitor the solvers while keyframes may be exported to PBRT or Mitsuba for further rendering.
GoGPL-3.0
Issues
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- 1
Geometry Partitioning Octrees
#6 opened by andewx - 1
Screen Space Fluids
#9 opened by andewx - 1
- 1
glTF Export
#12 opened by andewx - 1
- 1
- 1
Jobs System for Renderer
#3 opened by andewx - 1
Application GUI System
#10 opened by andewx - 3
Lighting Model (Feature CF2)
#14 opened by andewx - 2
Refactor Request
#19 opened by andewx - 0
HDR Image Support
#17 opened by andewx - 1
HDR Mapping Cubemaps
#13 opened by andewx - 0
Semi-Langrangian Grid Fluid Solver
#11 opened by andewx - 0
Particle Space Geometry Trees
#7 opened by andewx