Pinned Repositories
DigitalDanceWorkshop
NoiseWorkshop
NoiseWorkshopScratchpad
ofxAutoReloadedShader
ofxCubeMap
Addon for working with Cube Maps in openFrameworks
ofxMTCReceiver
MIDI Timecode receiver addon for openFrameworks
ofxOculusRift
ofxOculusRift
openFrameworks
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
openframeWorks-Raspberry-PI
RaspberryPiWorkshop
Raspberry Pi Workshop Files
andreasmuller's Repositories
andreasmuller/NoiseWorkshop
andreasmuller/ofxAutoReloadedShader
andreasmuller/DigitalDanceWorkshop
andreasmuller/ofxCubeMap
Addon for working with Cube Maps in openFrameworks
andreasmuller/openFrameworks
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
andreasmuller/NoiseWorkshopScratchpad
andreasmuller/ofxTweenable
Tweening library for openframeworks
andreasmuller/ofxTimeline
lightweight timeline tools for openFrameworks
andreasmuller/3d-pose-baseline-vmd
Openposeの2D人間骨格データから3D関節データを生成し、その関節データを出力します。
andreasmuller/alembic
Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
andreasmuller/causticsEngineering
This repo demonstrates generating 3D surface meshes from input images
andreasmuller/cvmatio
Matlab Mat file read and write C++ class with OpenCV bindings. Matlab is used a lot in computer vision, and people often share Matlab code or data in Mat-file storage. This small project gives OpenCV users the ability to read and write Mat files natively in C++
andreasmuller/DanceRevolution
Dance Revolution: Long Sequence Dance Generation with Music via Curriculum Learning
andreasmuller/docker-alembicio
A demonstration of using a Containerised, MOA approach to working with Alembic files
andreasmuller/Lifting-from-the-Deep-release
Implementation of "Lifting from the Deep: Convolutional 3D Pose Estimation from a Single Image"
andreasmuller/MissionPlanner
Mission Planner Ground Control Station (c# .net)
andreasmuller/MocapNET
We present MocapNET2, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance (70 fps in CPU-only execution).
andreasmuller/ofxAlembic
ofxAlembic openframeworks 080
andreasmuller/ofxAudioDecoder
An openFrameworks addon for m4a/aac, mp3, wav, and other file loading.
andreasmuller/ofxBlur
A very fast, configurable GPU blur addon that can also simulate bloom and different kernel shapes.
andreasmuller/ofxFBX
andreasmuller/ofxHapPlayer
A Hap player for OpenFrameworks
andreasmuller/ofxKinectForWindows2
Implementation of Kinect For Windows v2 API (not using KinectCommonBridge)
andreasmuller/ofxMIOFlowGLSL
Optical Flow GPU Version - based upon Andrew Benson's solution
andreasmuller/ofxObjLoader
andreasmuller/ofxOculusDK2
OculusDK2 repository
andreasmuller/ofxTextInputField
small class for entering text with the keyboard
andreasmuller/ofxTuio
Old TUIO Wrapper
andreasmuller/ofxTuioWrapper
sketch of ofxTuioWrapper with new ofTouchEvent
andreasmuller/VIBE
Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"