/42_cub3d

This project is inspired by the world-famous Wolfenstein 3D game. It explores ray-casting by creating a dynamic view inside a maze.

Primary LanguageC

Project overview

The goal of this project is to create a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective using the Ray-Casting principles.

Made by aulicna & vbartos at 42 Prague.

Useful stuff

Minilibx/MLX:

Raycasting:

Cub3d: