andrebargas/2018.2-TecProg-Deadly-Wish
Repositório para a disciplina de Técnicas de Programação do curso de Engenharia de Software, pela Universidade de Brasília campus Gama - FGA
C++
Issues
- 0
Aplicar técnicas de programalção do módulo 5
#42 opened by jppgomes - 0
- 0
- 0
Appy module 4 in classes: Skill, Spear, Fireball, FrostNova, LightAttack
#37 opened by gustavoduartemoreira - 0
Appy module 3 in classes: Skill, Spear, Fireball, FrostNova, LightAttack
#31 opened by gustavoduartemoreira - 0
- 4
Aplly module 3 class: Character
#27 opened by jppgomes - 0
- 0
Apply module 3 in the following classes
#30 opened by FabianaRibas - 0
Apply module 3 in classes : CharacterFactory, Ije02Game, TestLevelFactory, Translator, WinnerLevel, DeathMatchLevel, MenuLevel, ChooseCharacterLevel, CreditsLevel
#28 opened by andrebargas - 0
Aplicar modulo 2 em death_match_level.ccp; death_match_level.h; main_level.cpp; main_level.h; menu_level.cpp; menu_level.h;
#10 opened by Rdadamos - 0
Aplicar modulo 2 em winner_level.cpp, translator.cpp, test_level_factory.cpp, special_state.cpp
#7 opened by andrebargas - 0
- 0
Aplicar modulo 2 em base.cpp; base.h; character_selection.cpp, character_selection.h
#3 opened by andrebargas - 0
Aplicar modulo 2 em character_choose_level.cpp; character_choose_level.h ; mage.cpp ; mage.h ; spear.cpp ; spear.h
#5 opened by andrebargas - 0
Aplicar modulo 2 nos arquivos winner_level.cpp | translator.cpp | test_level_factory.cpp | special_state.cpp
#9 opened by jppgomes - 0
Refatorar classes relacionadas ao level
#25 opened by jppgomes - 0
Criar diagrama de classes para o projeto
#14 opened by andrebargas - 0
Aplicar modulo 2 em knight.cpp; knight.h; credits_level.cpp; credits_level.h; frost_nova.cpp; frost_nova.h; light_attack.cpp; light_attack.h;
#2 opened by andrebargas - 1
Atualizar folha de estilo
#15 opened by andrebargas - 0
Alterar make file
#11 opened by andrebargas - 0
- 1
Atualizar folhe de estilo
#4 opened by andrebargas