/rarity

d20srd reference implementation codified in solidity

Primary LanguageSolidityOtherNOASSERTION

rarity

Rarity is achieved via an active economy, summoners must level, gain feats, learn spells, to be able to craft gear. This allows for market driven rarity while allowing an ever growing economy. Feats, spells, and summoner gear is ommitted as part of further expansions.

guides

summoning
attributes
gold
skills
feats

adventuring (I)
crafting (I)

addresses

Name Address
rarity 0xce761D788DF608BD21bdd59d6f4B54b2e27F25Bb
attributes 0xB5F5AF1087A8DA62A23b08C00C6ec9af21F397a1
gold 0x2069B76Afe6b734Fb65D1d099E7ec64ee9CC76B2
skills 0x51C0B29A1d84611373BA301706c6B4b72283C80F
Craft (I) 0x2A0F1cB17680161cF255348dDFDeE94ea8Ca196A
Crafting (I) 0xf41270836dF4Db1D28F7fd0935270e3A603e78cC
Feats 0x4F51ee975c01b0D6B29754657d7b3cC182f20d8a

codex

Name Address
random 0x7426dBE5207C2b5DaC57d8e55F0959fcD99661D4
skills 0x67ae39a2Ee91D7258a86CD901B17527e19E493B3
class skills 0xf677eD67B7717f3a743BE8D9b6662B11b095DB43
feats-1 0x88db734E9f64cA71a24d8e75986D964FFf7a1E10
feats-2 0x7A4Ba2B077CD9f4B13D5853411EcAE12FADab89C
Items (Goods) 0x0C5C1CC0A7AE65FE372fbb08FF16578De4b980f3
Items (Armor) 0xf5114A952Aca3e9055a52a87938efefc8BB7878C
Items (Weapons) 0xeE1a2EA55945223404d73C0BbE57f540BBAAD0D8
Gambits 0x66c3e7ed460f85C4e0B025Ab1B141aAC50dAf490

third party

Name Address
names 0xc73e1237a5a9ba5b0f790b6580f32d04a727dc19
forest 0xb37d3d79ea86B0334d9322c695339D577A3D57be

UI's

rarity.game
rarity-adventures
rarity-visualizer
raritymanifested
raritymmo
rarityextended
rarity.nft-tool.cc rarity.metaland.game

Economy

summoner-market
cryptomarkettoday.com/rarity
raritysea.io

links

guilds banks
provably rare spell ingredients
day care for summoners

social

wiki
discord