A dumb implementation of Conways game of life to teach me about go
package main
import "github.com/andreirtaylor/gol"
func main() {
gol.NewGame(60, 60).
RunEvery(1)
}
NewGame
Generates a randomly populated board of size w x h
Advance
Advance the game one step
RunEvery
Synchronous advancing of the game every s seconds
Dont hate, this is my first time using go. I'm not claiming to be an expert.
If I get around to it this is intended to be the library implementation of a Polymer based web app.