Pinned Repositories
CleanArchitectureTemplateUnity
A basic example of clean architecture and assembly references in Unity
GrabberComponent_UE_CPP
A simple and customizable grabber component made in C++ with UE5
PyramidShooter
Multiplayer FPS developed in Unreal Engine 4 and C++, featuring a pyramid of cubes with randomized colors. Players earn points by destroying cubes, which are destroyed in succession if they are adjacent and of the same color
SpaceInvadersUnity
A Space Invaders game with dependency injection and design patterns
andresdonaa's Repositories
andresdonaa/GrabberComponent_UE_CPP
A simple and customizable grabber component made in C++ with UE5
andresdonaa/SpaceInvadersUnity
A Space Invaders game with dependency injection and design patterns
andresdonaa/CleanArchitectureTemplateUnity
A basic example of clean architecture and assembly references in Unity
andresdonaa/PyramidShooter
Multiplayer FPS developed in Unreal Engine 4 and C++, featuring a pyramid of cubes with randomized colors. Players earn points by destroying cubes, which are destroyed in succession if they are adjacent and of the same color