Pinned Repositories
abc-abstraction
Provides an abstraction of the bytecode found inside Flash SWF files, and allows ABC to be analyzed, manipulated, packaged back into an SWF, and run within a matter of seconds or milliseconds at runtime.
ActionScript-State-Machine
State machine implemented in ActionScript. Optionally supports (using the decorator design pattern) history and event dispatching.
ActionScriptGameServerExamples
Code examples of my dabblings with my own redtamarin modifications as a game server
AGE
Another Game Engine
Alternativa3D
ANE-Game-Center
Air native extension for integration with Apple's game center
HaXe-NME-Examples
Haxe/NME Examples
nmeXtensions
A grouping repo for all of my nme extensions
Orbit
Orbit Scripting Language
StarlingGAFPlayerOpenFL
OpenFL Starling GAF Player
andrew-git's Repositories
andrew-git/StarlingGAFPlayerOpenFL
OpenFL Starling GAF Player
andrew-git/ecslite-unity-ugui
andrew-git/actuate
Actuate is a flexible, fast "tween" library
andrew-git/AirConsole-extern-for-haxe
Haxe extern for the AirConsole javascript API
andrew-git/as3hx
Convert AS3 sources to their Haxe equivalent
andrew-git/bt
LeoBT - Simple lightweight C# Behaviour Tree framework
andrew-git/dragonbones
Runtime support for DragonBones skeletal animation
andrew-git/ecs
LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
andrew-git/ecs-remotedebug
andrew-git/ecs-threads
Multithreading support for LeoECS Entity Component System framework.
andrew-git/ecs-types
Engine independent types for LeoECS Entity Component System framework.
andrew-git/ecs-ui
Easy uGui event bindings for LeoECS Entity Component System framework.
andrew-git/ecs-ui.examples
Examples of uGui event bindings to ECS framework.
andrew-git/ecs-unityintegration
UnityEditor integration for LeoECS Entity Component System framework.
andrew-git/ecslite
LeoEcsLite - Lightweight C# Entity Component System framework
andrew-git/ecslite-di
andrew-git/ecslite-extendedsystems
andrew-git/ecslite-threads
Threads support for LeoEcsLite C# Entity Component System framework
andrew-git/ecslite-threads-unity
Unity Jobs support for LeoEcsLite C# Entity Component System framework
andrew-git/ecslite-unityeditor
andrew-git/globals
andrew-git/hx-game-analytics
Haxe game analytics
andrew-git/leoecs-lite-physics
Simple Unity physics events emitter for Leopotam ECS lite framework.
andrew-git/LeopotamGroupLibraryUnity
Tools library for unity 3d game engine: animator graph helpers, serialization (json), localization, event routing (eventbus, ui actions), embedded scripting, uGui xml markup, threading, tweening, in-memory protection and other helpers (pure C#)
andrew-git/lime
A foundational Haxe framework for cross-platform development
andrew-git/nme
A cross-platform native backend for Haxe projects
andrew-git/openfl
The "Open Flash Library" for fast 2D development
andrew-git/pixi-haxe
Externs of Pixi.js for Haxe
andrew-git/samcodes-googleplaygames
Unofficial Google Play achievements and leaderboards for Haxe/OpenFL
andrew-git/skeletoraxe
Skeleton animation method libraries ( need skeletoraxe converter ) for haxe