Pinned Repositories
add-to-calendar-buttons
Easily add a "add to calendar" button to your websites. This JavaScript library supports Google Calendar, iCal, Outlook and Yahoo Calendar.
AetherX
AetherX - An update of the incredible Aether.Physics2D engine to better support eXpansive worlds. Includes an improved BroadPhase algorithm which scales per-body rather than per-fixture, the ability to have inactive bodies hibernate (beyond just 'sleep'), and other optimizations and enhancements. See readme for more details.
aspnet-core-registration-login-api
ASP.NET Core 2.2 API for User Management, Authentication and Registration
BirdFlock
Bird Flocking Simulation (Unity3D)
crest
An advanced ocean system implemented in Unity3D
Desert-RTS
RTS tutorial project for Lockstep Framework
DynamicResolutionSample
A drop-in dynamic resolution script
Farseer-Physics-TestBed-Port-MonoGame-3.6
This is a port of the Farseer Physics Engine (including the DebugView as well as the TestBed). With this repo you will get the original TestBed of the Farseer Physics Engine (Box2D) which is working with new newest MonoGame interation 3.6!
framework7
Full featured HTML framework for building iOS & Android apps
Helio.Network
A simple re-usable client/server implementation built on Lidgren.NET.
andrew-sidereal's Repositories
andrew-sidereal/AetherX
AetherX - An update of the incredible Aether.Physics2D engine to better support eXpansive worlds. Includes an improved BroadPhase algorithm which scales per-body rather than per-fixture, the ability to have inactive bodies hibernate (beyond just 'sleep'), and other optimizations and enhancements. See readme for more details.
andrew-sidereal/Helio.Network
A simple re-usable client/server implementation built on Lidgren.NET.
andrew-sidereal/add-to-calendar-buttons
Easily add a "add to calendar" button to your websites. This JavaScript library supports Google Calendar, iCal, Outlook and Yahoo Calendar.
andrew-sidereal/aspnet-core-registration-login-api
ASP.NET Core 2.2 API for User Management, Authentication and Registration
andrew-sidereal/BirdFlock
Bird Flocking Simulation (Unity3D)
andrew-sidereal/crest
An advanced ocean system implemented in Unity3D
andrew-sidereal/Desert-RTS
RTS tutorial project for Lockstep Framework
andrew-sidereal/DynamicResolutionSample
A drop-in dynamic resolution script
andrew-sidereal/Farseer-Physics-TestBed-Port-MonoGame-3.6
This is a port of the Farseer Physics Engine (including the DebugView as well as the TestBed). With this repo you will get the original TestBed of the Farseer Physics Engine (Box2D) which is working with new newest MonoGame interation 3.6!
andrew-sidereal/framework7
Full featured HTML framework for building iOS & Android apps
andrew-sidereal/general
andrew-sidereal/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
andrew-sidereal/HelloMonoGame
Hello World with MonoGame on .NET Framework 4.7.2
andrew-sidereal/ics.js
A browser firendly VCS file generator written entirely in javascript!!!!!!
andrew-sidereal/insomnia-workspace
An Insomnia Workspace for Alpaca API
andrew-sidereal/Inventory-Pro
andrew-sidereal/lidgren-network-gen3
Lidgren Network Library
andrew-sidereal/LocalAccountsApp
Show local login with ASP.NET Web API
andrew-sidereal/MarketingTemplates
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
andrew-sidereal/NoesisGUI.MonoGameWrapper
NoesisGUI MonoGame Integration Library
andrew-sidereal/protobuf-net
Protocol Buffers library for idiomatic .NET
andrew-sidereal/pubsub
An extremely light-weight, easy to use PCL pub/sub library
andrew-sidereal/Robinhood
Unofficial Documentation of Robinhood Trade's Private API
andrew-sidereal/RobinhoodNet
Portable .NET client for the popular Robinhood zero commission trading REST API
andrew-sidereal/UCCExtensions
A collection of extensions for Ultimate Character Creator
andrew-sidereal/UnityInstancedHealthBars
Example projects using instancing in Unity to render enemy health bars in 1 draw call
andrew-sidereal/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.