andreyvarlamov's Stars
kgabis/parson
Lightweight JSON library written in C.
scallyw4g/bonsai
A voxel engine in a pot
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
cmuratori/meow_hash
Official version of the Meow hash, an extremely fast level 1 hash
victorfisac/Physac
2D physics header-only library for videogames developed in C using raylib library.
jkuhlmann/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
RandyGaul/cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
prideout/par
single-file C libraries from Philip Allan Rideout
smoltcp-rs/smoltcp
a smol tcp/ip stack
mjohns/dactyl-cc
A Dactyl like 3d printed keyboard written in C++
adereth/dactyl-keyboard
Parameterized ergonomic keyboard
c3lang/c3c
Compiler for the C3 language
vlang/v
Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
tinycthread/tinycthread
Small, portable implementation of the C11 threads API
mackron/miniaudio
Audio playback and capture library written in C, in a single source file.
mackron/dr_libs
Audio decoding libraries for C/C++, each in a single source file.
fungos/cr
cr.h: A Simple C Hot Reload Header-only Library
RodZill4/material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
memononen/nanosvg
Simple stupid SVG parser
Grieverheart/ntcd
Single file collision detection, closest point, and raycasting library for convex shapes using GJK
pervognsen/bitwise
Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
id-Software/Quake-III-Arena
Quake III Arena GPL Source Release
DoctorWkt/acwj
A Compiler Writing Journey
idmillington/cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
JoeyDeVries/Cell
OpenGL C++ Graphics Engine
lighthouse3d/VSL
Lighthouse3d Very Simple Libs
michaelg29/yt-tutorials
PardCode/OpenGL-3D-Game-Tutorial-Series
C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch