Pinned Repositories
advanced-compute-shader
Pseudo 3D music visualisation in TouchDesigner using Compute Shaders.
asim
Projects for the course Advanced Simulation in Natural Science. Includes an FFT implemtation, a pytorch based raytracer and a multrigrid PDE solver.
cosmax
Fast and differentiable tools for analysis and optimization on structured and unstructured data in cosmology. Powered by JAX.
frequency-gpu-particles
Audio frequency sensitive music visualizer driving a GPU accelerated particle system in TouchDesigner.
gpu-load-balance
Orthogonal Recursive Bisection on the GPU for Accelerated Load Balancing in Large N-Body Simulations. CUDA / C++ implementation.
gsn-link-sign-pred
Official codebase of the paper "Graph Spring Neural ODEs for Link Sign Prediction".
pbdl
Implementations of differentiable ODE and PDE solvers for gradient based initial state optimiziation in JAX.
random-packing
Packing random shapes into a finite space.
typeshaders
WebGL shader playground in Typescript
villages
Virtual 3D village using three.js and svelte.
andrinr's Repositories
andrinr/typeshaders
WebGL shader playground in Typescript
andrinr/asim
Projects for the course Advanced Simulation in Natural Science. Includes an FFT implemtation, a pytorch based raytracer and a multrigrid PDE solver.
andrinr/cosmax
Fast and differentiable tools for analysis and optimization on structured and unstructured data in cosmology. Powered by JAX.
andrinr/webgpu-particles
Minimal WebGPU Compute Shader Particle System
andrinr/ahpc
Advanced High Performance Computing Course
andrinr/jax-image-autoencoder
Quick dirty implementation of a convolutional image autoencoder with JAX, Flax and optax.
andrinr/villages
Virtual 3D village using three.js and svelte.
andrinr/andrinr
andrinr/gsn-link-sign-pred
Official codebase of the paper "Graph Spring Neural ODEs for Link Sign Prediction".
andrinr/pbdl
Implementations of differentiable ODE and PDE solvers for gradient based initial state optimiziation in JAX.
andrinr/webgpu-noodles
GPU accelerated ODE solver, 3D extrustion and rendering in WebGPU.
andrinr/advanced-quantum-algorithms
Notes and exercise solutions for the course advanced quantum algorithms taught @UZH 2023.
andrinr/computational-methods-for-radiative-transfer
Solution for the course: "Computational Methods for Radiative Transfer" taught at UZH in 2024.
andrinr/dotfiles
andrinr/jax
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
andrinr/jax-cfd
Computational Fluid Dynamics in JAX
andrinr/jax-gan
Quick & dirty implementation of a generative adversarial network with jax, optax and equinox.
andrinr/jax-neural-ode
Short implementation of the Neural ODE, including the adjoint based version in pure JAX and OPTAX
andrinr/motion-derivative
Differentiable particle simulation for drawing images
andrinr/msc-thesis
andrinr/pbdl-book
Welcome to the Physics-based Deep Learning Book (v0.2)
andrinr/phishing
A curated list of known less-than-honest operators on Polkadot and Substrate networks. Includes a simple JS utility function to check any host or address against this list.
andrinr/pigvae
Implementation of the Paper "Permutation-Invariant Variational Autoencoder for Graph-Level Representation Learning" by Robin Winter, Frank Noe and Djork-Arne Clevert.
andrinr/pmwd
Differentiable Cosmological Forward Model
andrinr/popjaxrl
Benchmarking RL for POMDPs in Pure JAX [Code for "Structured State Space Models for In-Context Reinforcement Learning" (NeurIPS 2023)]
andrinr/pytorch_geometric
Graph Neural Network Library for PyTorch
andrinr/SiGAT
source code for signed graph attention networks (ICANN2019) & SDGNN (AAAI2021)
andrinr/sketches-nannou
Some creative coding sketches using nannou (rust)
andrinr/three-js-asset-browser
three.js drag & drop asset browser proof of concept.
andrinr/webgpu-salt
Webgpu 3D noodle extrusion.