Pixel Wheels is a retro top-down race game.
You can play Pixel Wheels alone or with a friend.
It runs on Linux, macOS, Windows and Android.
This game is far from being finished. Some mechanics of the gameplay are not there yet, and the game still needs much work in just about every aspects: graphics, sounds, gameplay...
Great! For Linux, macOS and Windows you can get binaries from Pixel Wheels home page.
For Android you can install Pixel Wheels from F-Droid or Google Play.
I have a reasonably well defined vision of what I want Pixel Wheels to be. Your (constructive) feedback and suggestions are welcome, and I will look into it with great attention, but I reserve the right to decide if your ideas fit with the game I am trying to create.
The build instructions should have you covered.
- The game logic is licensed under GPL 3.0 or later. This is all the code in core/src/com/agateau/pixelwheels.
- The rest of the code is licensed under Apache 2.0.
- Assets are licensed under Creative Commons BY-SA 4.0.
The rational behind this setup is to:
- allow reuse of all the code and assets by free software projects.
- allow reuse of utility code in proprietary projects.
- prevent ad-based, proprietary clones of the game.
Put another way, if you are a game developer and find some of the code interesting, feel free to use it to build your own original project. If you are interested in some of the GPL code, get in touch, I am open to relicensing.
On the other hand, if your plan is to take the game, slap some ads on it, and release it without releasing the sources of your changes: the license forbids you to do so, go find another prey.
The game used to be called Tiny Wheels, but I found out there is already a Tiny Wheels game on Steam, so I add to rename it. I did not change the Java package name however because Google Play does not allow changing the package name of an existing app or game.
Aurélien Gâteau