Doesnt work on SGDK 1.51 (Ubuntu)?
valdirSalgueiro opened this issue · 3 comments
Hello it compiles fine no error(besides renaming some stuff on examples to make it compatible with last SGDK). When i load up the rom it doesnt look like any stuff is uploaded like palette, tiles etc and i get garbage on screen.
I am using last ubuntu 20.04 if that matters.
btw this is my log file when i run "make" on marsdev
make -C toolchain ARCH=m68k make[1]: Entering directory '/home/valdirsalgueiro/pvt/marsdev/toolchain' +++ Building binutils-2.33.1 for m68k... cd binutils-2.33.1/build && \ ../configure --target=m68k-elf --prefix=/home/valdirsalgueiro/mars/m68k-elf --with-cpu=m68000 \ --enable-install-libbfd --enable-shared=no --disable-nls --disable-werror \ > /home/valdirsalgueiro/pvt/marsdev/toolchain/binutils-m68k.log 2>&1 make -C binutils-2.33.1/build all install-strip \ >> /home/valdirsalgueiro/pvt/marsdev/toolchain/binutils-m68k.log 2>&1 +++ Building gcc-9.2.0 for m68k... cd gcc-9.2.0 && ./contrib/download_prerequisites \ > /home/valdirsalgueiro/pvt/marsdev/toolchain/gcc-m68k.log 2>&1 cd gcc-9.2.0/build && \ ../configure --target=m68k-elf --prefix=/home/valdirsalgueiro/mars/m68k-elf \ --enable-languages=c --with-cpu=m68000 \ --without-headers --disable-libssp \ --disable-threads --disable-tls --disable-multilib \ --enable-shared=no --disable-nls --disable-werror \ >> /home/valdirsalgueiro/pvt/marsdev/toolchain/gcc-m68k.log 2>&1 make -C gcc-9.2.0/build all install-strip \ >> /home/valdirsalgueiro/pvt/marsdev/toolchain/gcc-m68k.log 2>&1 make[1]: Leaving directory '/home/valdirsalgueiro/pvt/marsdev/toolchain'
i had to build the other stuff separatedly
thx!
I haven't gotten a chance to update SGDK yet, but when I do it's very likely I'll run into this problem and have to fix it. That'll most likely be pretty soon, I just got a new 32MB cart to play with the SSF2 mapper.
I've also had an issues with GCC 9.2.0 over-optimizing things and causing garbled graphics. Not saying that's the cause of your problem but I'm suspicious.
Well, finally gave this a try and I'm getting garbled graphics using SGDK master, even when using debug. The location of the graphic symbols seems to be overlapping the start of the ROM.
00000000 A __DYNAMIC
00000000 A _sdata
00000000 t _Start_Of_Rom
00000000 t _Vecteurs_68K
00000000 n moon_map_data
00000000 n moon_palette_data
00000020 n sgdk_logo_palette_data
00000040 n font_pal_default_data
00000060 N stop_xgm
00000080 n moon_tileset_data
00000100 t _Rom_Header
00000200 t _Entry_Point
Now to figure out why the resources get thrown at the beginning (linker is doing it?)
Oh shoot, Stef changed the linker script
Stephane-D/SGDK@cc43e0d
And what do you know, after updating that it works. New commit soon