/ProjectGenesis

构建真实宇宙,撰写创世之书。 Construct Real Universe. Then leave a GenesisBook.

Primary LanguageC#

img.png

构建真实宇宙,撰写创世之书。

Construct Real Universe. Then leave a GenesisBook.

MOD内容速览 | A glimpse

img.png img.png img.png img.png

意见和反馈 | Feedback and suggestions

如果您对本Mod有宝贵的意见或建议, 请加QQ群(如下)向管理员反馈,欢迎加群交流。

  • 创世之书MOD一号节点 991895539
  • 群问题答案:戴森球计划

If you have any problems, please contact us in our Discord server, or open a issue via github.

不兼容的MOD | Incompatible MODs

  • 加载以上MOD时,不会加载本MOD。
  • When loading the above MOD, this MOD will not be loaded.

安装方法

使用Mod管理器

打开mod管理器(如果你还没安装可以点此安装), 选择GenesisBook,下载即可。

手动安装

请加入交流群,群文件有打包好的版本

视频教程(基于打包版,后半部分):点此观看

文字教程:请加入交流群,参考群文件

介绍

如果你玩过 Minecraft 的 GregTech mod, 可能会看到一些熟悉的东西.

修改

  • 科技树重做:

    • 对原版科技树进行了大量修改,添加了大量新科技。
  • 配方类型细化:

    • 添加 电路蚀刻、高精度加工、矿物处理、精密组装、高分子化工 等配方类型以及对应的机器。
  • 星球大气:

    • 为所有星球添加可采集的大气层及对应科技。
    • 火力发电厂只能在含氧大气的星球上使用。
    • 调整了矿物在不同星球的生成量。
  • 建筑属性修改:

    • 发电设备的发电量提高。
    • 大部分机器的制造速度修改为2x。
    • 轨道弹射器、垂直发射井的速度提高。
    • 覆盖全球的广播式能源塔。

致谢

  • 特别感谢ckcz对本项目做出的贡献以及1.0版本的开发支持.
  • 特别感谢kremnev8在开发过程中提供的帮助.
  • 特别感谢所有在开发过程中提供技术支持的MOD作者.
  • 特别感谢所有为本项目做出贡献和提出建议的玩家.

Installation

With Mod Manager

Simply open the mod manager (if you don't have it install it here) , select GenesisBook, then Download.

If prompted to download with dependencies, select Yes.

Then just click Start modded, and the game will run with the mod installed.

If you can see the new GenesisBook logo, then the mod is installed successfully.

Install manually

Install BepInEx from here
Install LDBTool from here
Install DSPModSave from here
Install CommonAPI from here
Install NebulaMultiplayerModApi from here

Then download this mod manully and unzip into BepInEx/plugins/ (including the GenesisBook.dll, Newtonsoft.Json.dll and texpack file).

If you can see the new GenesisBook logo, then the mod is installed successfully.

Intro

If you've played Minecraft's GregTech mod, you may have seen something familiar.

Modified

  • Technology tree rework:

    • Extensive changes to the original tech tree, adding a large number of new technologies.
    • Chemical energy line
    • Rich chemical line
    • Nuclear energy line
    • Oil refining line
    • Mineral processing line
    • Information Technology Line
    • Ultimate Goal Line (*Not required)
  • Recipe type refinement:

    • Add recipe types such as Circuit Etching, High Precision Processing, Mineral Processing, Precision Assembly, Polymer Chemical, etc. and corresponding machines.
  • Item and recipe modifications:

    • Extensive modifications to the original items, adding a large number of new items and corresponding recipes.
    • Tungsten - raw material for advanced machines
    • Gear and coil upgrades - various items
    • Basic mechanical components, advanced mechanical components, cutting-edge mechanical components -- various types of buildings
    • Circuit substrates, silicon wafers, IC wafers -- processors
    • Polyethylene, epoxy resins, polybenzimidazole - chemical products
    • Coal tar, diesel fuel, methyldimethylhydrazine -- petrochemical energy
  • Mega Assembers:

    • Use conveyor belts to transport materials, and 40x speed
  • Planet atmosphere:

    • Add atmospheric layers that can be collected on all planets and corresponding technologies.
    • The power plant can only be used on planets with oxygen.
    • Adjust the generation of minerals on different planets.
  • Building property modification:

    • Increase the power generation of power equipment.
    • Modify the speed of most assember buildings to 2x.
    • Increase the speed of rockets.
    • Broadcast power towers that cover the globe.

Credits

  • Special thanks to ckcz for his contribution to this project and development support for version 1.0. Without him this mod will not be released.
  • Special thanks to kremnev8 for his help during the development process. He developed tools such as CommonAPI and LDBTool which are very important.
  • Special thanks to all the MOD authors who provided support during the development process.
  • Special thanks to all those who contributed to this project or made suggestions.