This open-source library contains utilities that are useful for a wide range of applications using the Google Maps Android API.
- Marker clustering — handles the display of a large number of points
- Heat maps — display a large number of points as a heat map
- IconGenerator — display text on your Markers
- Poly decoding and encoding — compact encoding for paths, interoperability with Maps API web services
- Spherical geometry — for example: computeDistance, computeHeading, computeArea
- KML — displays KML data
- GeoJSON — displays and styles GeoJSON data
You can also find Kotlin extensions for this library here.
You can view the generated reference docs for a full list of classes and their methods.
- Android API level 15+
- Maps SDK via Google Play Services OR Maps SDK v3 BETA library
dependencies {
// Utilities for Maps SDK for Android (requires Google Play Services)
implementation 'com.google.maps.android:android-maps-utils:2.2.5'
// Alternately - Utilities for Maps SDK v3 BETA for Android (does not require Google Play Services)
implementation 'com.google.maps.android:android-maps-utils-v3:2.2.5'
}
This repository includes a demo app that illustrates the use of this library.
The version that depends on the Maps SDK for Android can be found under the gms
Gradle product flavor, while version that depends on the Maps SDK V3 BETA can be found under the v3
Gradle product flavor. The active product flavor can be modified through Android Studio’s “Build Variants” toolbar options.
To run the demo app, you'll have to:
- Get a Maps API key
- Open the file
local.properties
in the root project (this file should NOT be under version control to protect your API key) - Add a single line to
local.properties
that looks likeMAPS_API_KEY=YOUR_API_KEY
, whereYOUR_API_KEY
is the API key you obtained in the first step - Build and run the
gmsDebug
variant for the Maps SDK for Android version, orv3Debug
for the Maps SDK v3 BETA version
Improvements made in version 1.0.0 of the library to support multiple layers on the map caused breaking changes to versions prior to it. These changes also modify behaviors that are documented in the Maps SDK for Android Maps documentation site. This section outlines all those changes and how you can migrate to use this library since version 1.0.0.
Click events originate in the layer-specific object that added the marker/ground overlay/polyline/polygon. In each layer, the click handlers are passed to the marker, ground overlay, polyline, or polygon Collection
object.
// Clustering
ClusterManager<ClusterItem> clusterManager = // Initialize ClusterManager - if you're using multiple maps features, use the constructor that passes in Manager objects (see next section)
clusterManager.setOnClusterItemClickListener(item -> {
// Listen for clicks on a cluster item here
return false;
});
clusterManager.setOnClusterClickListener(item -> {
// Listen for clicks on a cluster here
return false;
});
// GeoJson
GeoJsonLayer geoJsonLayer = // Initialize GeoJsonLayer - if you're using multiple maps features, use the constructor that passes in Manager objects (see next section)
geoJsonLayer.setOnFeatureClickListener(feature -> {
// Listen for clicks on GeoJson features here
});
// KML
KmlLayer kmlLayer = // Initialize KmlLayer - if you're using multiple maps features, use the constructor that passes in Manager objects (see next section)
kmlLayer.setOnFeatureClickListener(feature -> {
// Listen for clicks on KML features here
});
If you use one of Manager objects in the package com.google.maps.android
(e.g. GroundOverlayManager
, MarkerManager
, etc.), say from adding a KML layer, GeoJson layer, or Clustering, you will have to rely on the Collection specific to add an object to the map rather than adding that object directly to GoogleMap
. This is because each Manager sets itself as a click listener so that it can manage click events coming from multiple layers.
For example, if you have additional GroundOverlay
objects:
New
GroundOverlayManager groundOverlayManager = // Initialize
// Create a new collection first
GroundOverlayManager.Collection groundOverlayCollection = groundOverlayManager.newCollection();
// Add a new ground overlay
GroundOverlayOptions options = // ...
groundOverlayCollection.addGroundOverlay(options);
Old
GroundOverlayOptions options = // ...
googleMap.addGroundOverlay(options);
This same pattern applies for Marker
, Circle
, Polyline
, and Polygon
.
If you use MarkerManager
, adding an InfoWindowAdapter
and/or an OnInfoWindowClickListener
should be done on the MarkerManager.Collection
object.
New
CustomInfoWindowAdapter adapter = // ...
OnInfoWindowClickListener listener = // ...
// Create a new Collection from a MarkerManager
MarkerManager markerManager = // ...
MarkerManager.Collection collection = markerManager.newCollection();
// Set InfoWindowAdapter and OnInfoWindowClickListener
collection.setInfoWindowAdapter(adapter);
collection.setOnInfoWindowClickListener(listener);
// Alternatively, if you are using clustering
ClusterManager<ClusterItem> clusterManager = // ...
MarkerManager.Collection markerCollection = clusterManager.getMarkerCollection();
markerCollection.setInfoWindowAdapter(adapter);
markerCollection.setOnInfoWindowClickListener(listener);
Old
CustomInfoWindowAdapter adapter = // ...
OnInfoWindowClickListener listener = // ...
googleMap.setInfoWindowAdapter(adapter);
googleMap.setOnInfoWindowClickListener(listener);
If you use MarkerManager
, adding an OnMarkerDragListener
should be done on the MarkerManager.Collection
object.
New
// Create a new Collection from a MarkerManager
MarkerManager markerManager = // ...
MarkerManager.Collection collection = markerManager.newCollection();
// Add markers to collection
MarkerOptions markerOptions = // ...
collection.addMarker(markerOptions);
// ...
// Set OnMarkerDragListener
GoogleMap.OnMarkerDragListener listener = // ...
collection.setOnMarkerDragListener(listener);
// Alternatively, if you are using clustering
ClusterManager<ClusterItem> clusterManager = // ...
MarkerManager.Collection markerCollection = clusterManager.getMarkerCollection();
markerCollection.setOnMarkerDragListener(listener);
Old
// Add markers
MarkerOptions markerOptions = // ...
googleMap.addMarker(makerOptions);
// Add listener
GoogleMap.OnMarkerDragListener listener = // ...
googleMap.setOnMarkerDragListener(listener);
A bug was fixed in v1 to properly clear and re-add markers via the ClusterManager
.
For example, this didn't work pre-v1, but works for v1 and later:
clusterManager.clearItems();
clusterManager.addItems(items);
clusterManager.cluster();
If you're using custom clustering (i.e, if you're extending DefaultClusterRenderer
), you must override two additional methods in v1:
onClusterItemUpdated()
- should be the same* as youronBeforeClusterItemRendered()
methodonClusterUpdated()
- should be the same* as youronBeforeClusterRendered()
method
*Note that these methods can't be identical, as you need to use a Marker
instead of MarkerOptions
See the CustomMarkerClusteringDemoActivity
in the demo app for a complete example.
New
private class PersonRenderer extends DefaultClusterRenderer<Person> {
...
@Override
protected void onBeforeClusterItemRendered(Person person, MarkerOptions markerOptions) {
// Draw a single person - show their profile photo and set the info window to show their name
markerOptions
.icon(getItemIcon(person))
.title(person.name);
}
/**
* New in v1
*/
@Override
protected void onClusterItemUpdated(Person person, Marker marker) {
// Same implementation as onBeforeClusterItemRendered() (to update cached markers)
marker.setIcon(getItemIcon(person));
marker.setTitle(person.name);
}
@Override
protected void onBeforeClusterRendered(Cluster<Person> cluster, MarkerOptions markerOptions) {
// Draw multiple people.
// Note: this method runs on the UI thread. Don't spend too much time in here (like in this example).
markerOptions.icon(getClusterIcon(cluster));
}
/**
* New in v1
*/
@Override
protected void onClusterUpdated(Cluster<Person> cluster, Marker marker) {
// Same implementation as onBeforeClusterRendered() (to update cached markers)
marker.setIcon(getClusterIcon(cluster));
}
...
}
Old
private class PersonRenderer extends DefaultClusterRenderer<Person> {
...
@Override
protected void onBeforeClusterItemRendered(Person person, MarkerOptions markerOptions) {
// Draw a single person - show their profile photo and set the info window to show their name
markerOptions
.icon(getItemIcon(person))
.title(person.name);
}
@Override
protected void onBeforeClusterRendered(Cluster<Person> cluster, MarkerOptions markerOptions) {
// Draw multiple people.
// Note: this method runs on the UI thread. Don't spend too much time in here (like in this example).
markerOptions.icon(getClusterIcon(cluster));
}
...
}
Encounter an issue while using this library?
If you find a bug or have a feature request, please file an issue. Or, if you'd like to contribute, send us a pull request and refer to our code of conduct.
You can also reach us on our Discord channel.
For more information, check out the detailed guide on the Google Developers site.