ansediaode123's Stars
linhaojun857/aurora
基于SpringBoot+Vue开发的个人博客系统
opsre/go-ldap-admin
🌉 基于Go+Vue实现的openLDAP后台管理项目
GrowingGit/GitHub-Chinese-Top-Charts
:cn: GitHub中文排行榜,各语言分设「软件 | 资料」榜单,精准定位中文好项目。各取所需,高效学习。
hongzhidao/nginx-code-reading
A place for nginx code reading
yxinyi/YCServer
基于 actor 思路的服务器设计,有一个无缝地图示例以及效果展示视频
huahua132/skynet_fly
基于云风的skynet,搭建开箱即用的微服务框架,提供优雅的服务热更新
yangminz/bcst_csapp
A C language repo to implement CSAPP
lonng/nano
Lightweight, facility, high performance golang based game server framework
cherry-game/cherry
Actor model game server framework based on golang
openkruise/kruise-game
Game Servers Management on Kubernetes
TrinityCore/TrinityCore
TrinityCore Open Source MMO Framework (master = 11.0.5.57689, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.1.57564)
xiaogao67/gin-cloud-storage
使用Go语言开发的云存储网盘项目
xfenglu/everycodershouldknow
码农的荒岛求生
limingfan2016/game_service_system
从0开始开发 基础库(配置文件读写、日志、多线程、多进程、锁、对象引用计数、内存池、免锁消息队列、免锁数据缓冲区、进程信号、共享内存、定时器等等基础功能组件),网络库(socket、TCP、UDP、epoll机制、连接自动收发消息等等),数据库操作库(mysql,redis、memcache API 封装可直接调用),开发框架库(消息调度处理、自动连接管理、服务开发、游戏框架、服务间消息收发、消息通信等等),消息中间件服务(不同网络节点间自动传递收发消息)等多个功能组件、服务,最后完成一套完整的服务器引擎,基于该框架引擎可开发任意的网络服务。 主体架构:N网关+N服务+N数据库代理+内存DB(Redis、MemCache)+Mysql数据库,基于该架构可建立集群,稳定高效的处理大规模、高并发消息。
geektutu/7days-golang
7 days golang programs from scratch (web framework Gee, distributed cache GeeCache, object relational mapping ORM framework GeeORM, rpc framework GeeRPC etc) 7天用Go动手写/从零实现系列
caarlos0/starcharts
Plot your repository stars over time.
go-echarts/go-echarts
🎨 The adorable charts library for Golang.
azerothcore/azerothcore-wotlk
Complete Open Source and Modular solution for MMO
google/sanitizers
AddressSanitizer, ThreadSanitizer, MemorySanitizer
wqaetly/NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
pwnsky/squick
🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOBA And so on), which support Unity3d and Unreal.
cmangos/mangos-tbc
C(ontinued)-MaNGOS is about: -- Doing WoW-Emulation Right!
douyu/jupiter
Jupiter: Governance-oriented Microservice Framework.
tinode/chat
Instant messaging platform. Backend in Go. Clients: Swift iOS, Java Android, JS webapp, scriptable command line; chatbots
xingshuo/skynet-mprof
memory analysis tool for cmem in skynet
xingshuo/skynet-perf
performance analysis tool for snlua service in skynet
lyonscott/battle_system
Gameplay Battle/Ability System with Lua
Tencent/LuaHelper
LuaHelper is a High-performance lua VSCode plugin, Language Server Protocol for lua.
StevenBaby/onix
Onix - 操作系统实现
edwingeng/hotswap
A complete solution to reload your go code without restarting your server, interrupting or blocking any ongoing procedure.