Math is beautiful, but to truly enjoy it one has to walk a long and painful way learning lots of boring stuff before he could see the full landscape. I hope this repo could help those people without a strong math background get some intuitive understanding of the beauty and elegance of math. The topics are chosen largely due to my personal taste:
- They must produce appealing results.
- There must be some non-trivial math behind them.
- The code should be as simple as possible.
I'll use only popular python libs and build all math stuff by hand (tools like sage
, sympy
, mathemetica
will not be used here).
The website for the docs is still under construction and will be released soon.
This repository will be always under construction since there are too many interesting things in math that can be shown by code. Pull requests, issues, questions, and suggestions are all welcomed!
NB: I will only maintain the code for python >= 3.5
.
Each subdirectory in /src/
is a single program (except that glslhelpers
is a helper module for running glsl programs and misc
is a collection of independent scripts), any file named main.py
, run_*.py
, example_*.py
is an executable script that gives some output.
- 2D hyperbolic tilings (Escher's circle limit)
- 3D hyperbolic honeycombs
- Knots
- Minimal surfaces
Python libs: you can install almost all the libs by running
pip install -r requirements.txt
the only exception is cairocffi
which also requires libffi-dev
:
sudo apt-get install libffi-dev
Open source softwares:
ImageMagick
(for making gifs and some post-processing)FFmpeg
(for saving animations into video files)POV-Ray
(for generating high quality ray-tracing results)graphviz
(for drawing automata of Coxeter groups)
They can all be installed via command-line:
sudo apt-get install imagemagick ffmpeg povray graphviz
In the scripts these softwares are called in command line by povray
, ffmpeg
, convert
, etc. For Windows users you should add the directories contain these .exe files to the system Path
environment variables. For example on Windows the default location of POV-Ray's exe file is C:\Program Files\POV-Ray\v3.7\bin\pvengine64.exe
, so you should add C:\Program Files\POV-Ray\v3.7\bin
to system Path
environment variables and rename pvengine64.exe
to povray.exe
, then you can run the scripts without any changes and everything works fine.
I have learned a lot from the following people:
see the LICENSE file.