Pinned Repositories
anthonyhan.github.io
hexo blog
archie
A minimal Hugo Theme
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
btsk
Behavior Tree Starter Kit
cimgui_nodes
a c-api wrapper for ImGuiNodes
cmake-examples
A collection of as simple as possible, modern CMake projects
gamedev_libraries
A collection of open source c/c++ libraries for gamedev
learn-opengl
codes written while reading learnopengl-cn.github.io
rizz
Small C game development framework
themachinery-books
This repository contains the source of "The Machinery book " and some other books.
anthonyhan's Repositories
anthonyhan/rizz
Small C game development framework
anthonyhan/anthonyhan.github.io
hexo blog
anthonyhan/archie
A minimal Hugo Theme
anthonyhan/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
anthonyhan/btsk
Behavior Tree Starter Kit
anthonyhan/cimgui_nodes
a c-api wrapper for ImGuiNodes
anthonyhan/cmake-examples
A collection of as simple as possible, modern CMake projects
anthonyhan/cocos2d-xna
XNA Port of Cocos2d-X
anthonyhan/CocosSharp
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
anthonyhan/gamedev_libraries
A collection of open source c/c++ libraries for gamedev
anthonyhan/learn-opengl
codes written while reading learnopengl-cn.github.io
anthonyhan/themachinery-books
This repository contains the source of "The Machinery book " and some other books.
anthonyhan/EntityComponentSystemSamples
anthonyhan/hugo-xmin
eXtremely Minimal Hugo theme: about 150 lines of code in total, including HTML and CSS (with no dependencies)
anthonyhan/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
anthonyhan/ImGuiNodes
a fork of the gist from https://gist.github.com/ChemistAion/0cd64b71711d81661344af040c142c1c
anthonyhan/liz
Lizard brain for game entities - a data-oriented behavior tree library in C
anthonyhan/love2d-examples
some example codes of love2d
anthonyhan/machinery_blog_archive
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
anthonyhan/phaser-es6-webpack
A bootstrap project for create games with Phaser + ES6 + Webpack.
anthonyhan/photoview
Photo gallery for self-hosted personal servers
anthonyhan/rails-style-guide
A community-driven Rails 3 style guide
anthonyhan/rails-tutorial-2nd-cn
《Ruby on Rails Tutorial》中文翻译
anthonyhan/rizz-space-invaders
Space Invaders game remake with _rizz_ frame work
anthonyhan/ruby-style-guide
A community-driven Ruby coding style guide
anthonyhan/sx
Portable base library for C programmers, designed for performance and simplicity.
anthonyhan/themachinery-book-code-snippets
Repo holding all snippets of the machinery book
anthonyhan/umeng-bindings
bindings for umeng sdk