Simple Raycasting engine without collision system and without texture mapping implemented in Scala.
To learn more about raycasting go to http://lodev.org/cgtutor/raycasting.html#Introduction
This is an applet and must have 400 x 200 pixels.
Simple Raycasting engine without collision system and without texture mapping implemented in Scala.
To learn more about raycasting go to http://lodev.org/cgtutor/raycasting.html#Introduction
This is an applet and must have 400 x 200 pixels.