Can I build a chess engine that can beat me in chess? (~1900 ELO)
Rules:
- To start, no neural networks allowed.
- Only hardcoding chess "knowledge". (IBM Deep Blue style)
- No opening handbooks allowed (although if its first few moves are terrible I might have to relax this a bit)
Status: No
The pygame GUI implementation is largely inspired by Eddie Sharick's tutorials on youtube. He has a great series on creating a python chess engine, although here the python-chess package is used. Check him out!