apbodnar's Stars
hanna-kruppe/watertri.rs
Watertight ray-triangle intersection following the paper by Woop, Benthin, and Wald.
petamoriken/float16
Stage 3 IEEE 754 half-precision floating-point ponyfill
enkimute/hdrpng.js
:high_brightness: High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.
madmann91/bvh
A modern C++ BVH construction and traversal library
jberg/butterchurn
Butterchurn is a WebGL implementation of the Milkdrop Visualizer
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
gpuweb/gpuweb
Where the GPU for the Web work happens!
Jojendersie/gpugi
OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.
colmap/colmap
COLMAP - Structure-from-Motion and Multi-View Stereo