This document is a design doc and documentation for the algorithm which generates terrain for these maps.
- https://www.youtube.com/watch?v=eaXk97ujbPQ
- https://dood.al/test/island/
- https://mewo2.com/notes/terrain/
- http://www.hempuli.com/blogblog/archives/1699
- https://davidar.io/post/sim-glsl
- http://ranmantaru.com/blog/2011/10/08/water-erosion-on-heightmap-terrain/
- https://github.com/dandrino/terrain-erosion-3-ways
cargo run --release && ./summarize.sh