This is a sample Project for fetching data from PokeAPI in Objective-C & UIKit
- This Application is full written in Objective-C.
- UI has been implemented with UIKit. In this particular case in 'programmatic way' without use of Storyboards.
- Because Objective-C doesn't support newest technologies like Swift-Concurrency we are obliged to fallback on blocks (like closures in swift), with callbacks and completion handlers architecture.
- Images are downloaded with a basic caching system implemented inside Http Client for avoid useless downloads and data consumption.
- Because the pokemon count amount to 1154, is unrealistic to download everything in one shot, so it has been implemented also a pagination system, that download other pokemons while scrolling.
- Furthermore with Dispatch Group we are able to download data in parallel instead of a sequential async requests.