Pinned Repositories
Apkd.StringBuilder
An alternative to the StringBuilder class, optimized for random access and minimal allocations.
Apkd.UnityAsync
High performance, allocation-free async/await library for Unity.
BurstView
A collection of utilities for dealing with managed/native collections in a Burst context, without any allocations or copying.
Medicine
Code-driven component injection toolkit for Unity.
NativeAnimationCurve
An AnimationCurve struct that can be used with the Burst Compiler.
tryfinally.dev
UnityDemystifier
Improved stack trace display for Unity.
UnityStaticBatchingSortingPatch
vscode-shape-theme
A minimalistic theme designed with the goal of maximizing readability.
apkd's Repositories
apkd/Apkd.UnityAsync
High performance, allocation-free async/await library for Unity.
apkd/Apkd.StringBuilder
An alternative to the StringBuilder class, optimized for random access and minimal allocations.
apkd/Docker-UnityCacheServer
Unity Cache Server, dockerized. Current version: 6.1.2 (20/11/2018)
apkd/SmoothScroll
Smooth Scrolling for Visual Studio 2017
apkd/MeerkatMod
Mod for RimWorld.
apkd/RimStarve
Mod for RimWorld.
apkd/vscode-shape-theme
A minimalistic theme designed with the goal of maximizing readability.
apkd/Modlist
Mod for RimWorld.
apkd/UnityEngine.Cecil
UnityEngine.Cecil.dll fork updated with latest commits from jbevain/cecil. Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.
apkd/various-source-samples
Collection of source files in various programming languages. Intended for testing editor syntax highlighting features.
apkd/apex-memmove
Apex memmove of T. Herselman
apkd/csharp-probability-monad
A probabilistic programming framework for C#
apkd/DockerGit
FROM docker RUN apk update && apk upgrade && apk add --no-cache git
apkd/nginx-le-staging
Nginx with automatic let's encrypt (docker image)
apkd/traefik-docker-sample
An example how to get started with Docker + Traefik.
apkd/UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes