/async-enumerable-dotnet

Experimental operators for C# 8 IAsyncEnumerables

Primary LanguageC#Apache License 2.0Apache-2.0

async-enumerable-dotnet

Experimental operators for C# 8 IAsyncEnumerables.

Travis-CI: async-enumerable-dotnet NuGet: async-enumerable-dotnet

Getting started

Namespace: async_enumerable_dotnet

Factory/Extension methods: AsyncEnumerable

var result = AsyncEnumerable.Range(1, 10)
    .Filter(v => v % 2 == 0)
    .Map(v => v * 2)
    .Take(5)
    ;

var enumerator = result.GetAsyncEnumerator();

try
{
    while (await enumerator.MoveNextAsync()) 
    {
        Console.WriteLine(enumerator.Current);
    }
	Console.WriteLine("Done");
}
finally
{
    await enumerator.DisposeAsync();
}

Available sources

  • Amb - Relay items of the source that responds first, disposing the others
  • Create - generate values via async push
  • CombineLatest - combines the latest items of the source async sequences via a function into results
  • Concat - concatenate multiple async sequences
  • ConcatEager - run multiple async sequences at once but relay elements in order similar to Concat
  • Defer - defer the creation of the actual IAsyncEnumerable
  • Error - signal an error
  • Empty - the async sequence ends without any values
  • FromArray - emit the items of an array
  • FromEnumerable - emit the items of an IEnumerable
  • FromTask - emit the value returned by an async task
  • FromObservable - convert an IObservable into an IAsyncEnumerable
  • Interval - periodically signal an ever increasing number
  • Just - emit a single constant value
  • Merge - run multiple sources at once and merge their items into a single async sequence
  • Never - the async sequence never produces any items and never terminates
  • Range - emit a range of numbers
  • Switch - switch between inner async sources produced by an outer async sequence
  • Timer - emit zero after some time delay
  • Using - use a resource for the duration of a generated actual IAsyncEnumerable
  • Zip - combine the next values of multiple sources via a function and emit its results

Intermediate operators

  • Any - signals true if any of the source items matched a predicate
  • All - signals true if all of the source items matched a predicate
  • Buffer - collect some number of items into buffer(s) and emit those buffers
  • Collect - collect items into a custom collection and emit the collection at the end
  • ConcatMap - concatenate in order the inner async sequences mapped from the main sequence
  • ConcatMapEager - run the async sources at once but relay elements in order similar to ConcatMap
  • ConcatWith - concatenate in order with another async sequence
  • Count - count the number of items in the async sequence
  • Distinct - makes sure only distinct elements get relayed
  • DistinctUntilChanged - relays an element only if it is distinct from the previous item
  • Debounce - wait a bit after each item and emit them if no newer item arrived from the source
  • DefaultIfEmpty - return a fallback value if the source async sequence turns out to be empty
  • DoOnNext - execute an action when an item becomes available
  • DoOnDispose - execute an action when the async sequence gets disposed.
  • ElementAt - get the element at a specified index or an error/default value
  • Filter - prevent items from passing through which don't pass a predicate
  • First - signals the first item of the async sequence
  • FlatMap - map the source items into IAsyncEnumerables and merge their values into a single async sequence
  • GroupBy - groups the source elements into distinct async groups
  • IgnoreElements - ignores items and ends when the source async sequence ends
  • IsEmpty - signals a single true if the source is empty
  • Last - signals the last item of the async sequence
  • Latest - runs the source async sequence as fast as it can and samples it with the frequency of the consumer
  • Map - transform one source value into some other value
  • MergeWith - run two async sources at once and merge their items into a single async sequence
  • OnErrorResumeNext - if the main source fails, switch to an alternative source
  • Prefetch - run the source async sequence to prefetch items for a slow consumer
  • Publish - consume an async sequence once while multicasting its items to intermediate consumers for the duration of a function.
  • Reduce - combine elements with an accumulator and emit the last result
  • Repeat - repeatedly consume the entire source async sequence (up to a number of times and/or condition)
  • Replay - consume an async sequence once, caching some or all of its items and multicasting them to intermediate consumers for the duration of a function.
  • Retry - retry a failed async sequence (up to a number of times or based on condition)
  • Sample - periodically take the latest item from the source sequence and emit it
  • Scan - perform rolling aggregation by emitting intermediate results
  • Single - signals the only item of the async sequence, fails if the sequence has more than one item
  • Skip - skip the first specified number of items of the source async sequence
  • SkipLast - skip the last number of elements
  • SkipUntil - skip until another async sequence signals an item or completes
  • SkipWhile - skip items while the predicate returns true, start emitting when it turns false
  • SwitchIfEmpty - switch to an alternate async sequence if the main sequence turns out to be empty
  • SwitchMap - switch to a newer mapped-in async sequence, disposing the old one, whenever the source produces an item
  • Take - take at most a given number of items and stop the async sequence after that
  • TakeLast - take the last given number of items of the source async sequence and emit those
  • TakeUntil - take items from the main source until a secondary async sequence signals an item or completes
  • TakeWhile - take items while predicate is true and stop when it turns false
  • Timeout - signal an error if the next item doesn't arrive within the specified time
  • ToList - collects all items into a List and signals it as the single result of the async sequence
  • WithLatestFrom - combines the elements of the main sequence with the latest value(s) from other sequence(s)

End-consumers

  • Consume - consume the async sequence via a awaitable push interface of IAsyncConsumer
  • FirstAsync - get the very first value of the async sequence
  • ForEach - invoke callbacks for each item and for the terminal signals
  • LastAsync - get the very last value of the sequence
  • SingleAsync - get the only value of the sequence or signal error
  • ToArrayAsync - get all items as an array
  • ToEnumerable - convert the IAsyncEnumerable into a blocking IEnumerable
  • ToListAsync - get all items in an IList
  • ToObservable - convert the IAsyncEnumerable into an IObservable

Push-pull bridges

  • MulticastAsyncEnumerable - signals events to currently associated IAsyncEnumerator consumers (aka PublishSubject).
  • ReplayAsyncEnumerable - replays some or all items to its IAsyncEnumerator consumers (aka ReplaySubject).
  • UnicastAsyncEnumerable - buffers then replay items for an only consumer

Other components

  • TestTaskRunner - a class that creates tasks (of value, error or cancellation) that signal when a virtual time is moved forward (aka TestScheduler)

IAsyncConsumer

Represents a push-like consumer where items, an error and/or completion can be signaled and awaited:

public interface IAsyncConsumer<in T>
{
    ValueTask Next(T item);

    ValueTask Error(Exception error);

    ValueTask Complete();
}

The methods must be awaited and called non-concurrently and non-overlappingly with themselves and each other:

Next* (Error | Complete)?