Issues
- 1
- 2
Drop support for 3ds Max 2017
#357 opened by dictoon - 0
Params with `null` OSL widgets are not created.
#356 opened by dictoon - 0
Material Previews are showing back faces?
#352 opened by dictoon - 2
Objects with "Optimize for Instancing" option and different material appear with one material
#350 opened by usakhelo - 2
Allow adding and removal of OSL shaders parameters without breaking Max scenes
#275 opened by usakhelo - 2
asSurfaceLuminance does not work
#348 opened by dictoon - 0
Add a way to clear log window
#347 opened by dictoon - 0
Change Max Ray Intensity spinner's step to 0.1
#346 opened by dictoon - 0
- 2
- 1
appleseed-maya defaults to -1 rendering threads, but appleseed-max defaults to 0
#314 opened by dictoon - 1
Make sky environment visible to camera
#331 opened by Mango-3 - 0
Use appleseed's code to print library information
#329 opened by dictoon - 4
Move Background Alpha setting to Output panel
#325 opened by dictoon - 3
Improve plugin shipment with installer
#308 opened by jjeziorski - 0
- 0
Rename appleseedenvmap plugin to appleseedphysicalsky
#323 opened by dictoon - 0
- 1
UI layout distorted
#320 opened by Mango-3 - 5
Add hair support
#271 opened by dictoon - 0
- 0
Expose time-limited rendering?
#316 opened by dictoon - 5
Anisotropy leads to facetting artifacts
#252 opened by juancarlosgzrz - 0
- 0
Use CMake to generate project files
#307 opened by jjeziorski - 0
- 2
Support Explicit normals on 3ds max meshes
#299 opened by usakhelo - 2
Export smooth tangents
#255 opened by dictoon - 1
Don't expose Light Tree option
#303 opened by dictoon - 1
- 2
SPPM Photon Tracing is not interruptable
#267 opened by dictoon - 1
Use analytical light shapes whenever possible
#290 opened by dictoon - 0
- 0
Add support for photometric lights
#261 opened by dictoon - 0
- 1
.appleseedz file extension replaced by .appleseed
#287 opened by dictoon - 1
Add support for 3ds Max 2020
#280 opened by Mango-3 - 1
Regression when using legacy asDisney material
#281 opened by Mango-3 - 3
- 8
- 1
V offset is reversed
#258 opened by dictoon - 0
Implement Standard Spotlight Projector Map
#263 opened by Pistols74 - 0
Respect gamma setting of max bitmap textures
#270 opened by rbrune - 2
Can't cancel rendering in max 2016
#266 opened by usakhelo - 0
- 0
Expose per-object lighting quality multiplier
#253 opened by dictoon - 1
Allow marking an object as a photon target (for SPPM)
#247 opened by dictoon - 0
- 0
Expose directionality in light shaders.
#246 opened by juancarlosgzrz