import "appliedgo.net/what"
(Do not use the direct path to the repo.)
what
is a set of simple and easy logging functions, suitable for tracing any kind of activities in your code. what
can print the current function name, quickly Printf
-format your data, and dumps data structures.
And last not least, no what
calls reach your production binary (unless you want it so). Debug-level logging is for developers only.
You definitely should give what
a closer look if you -
- heartily agree to Dave Cheney's article about logging, or
- want to keep your production code free from any log or trace output. (Think security!)
First of all, what
is intended for debug-level logging only. So,
- Use
what
for tracing and debugging your code. ("Does my code do what I intended? Does this variable contain what I expect? Why does the loop not stop when the break condition should be fulfilled?...") - Use
log
for user-facing log output. ("What was the app doing before it said, 'cannot connect to server'? Did that service already sync or is it still waiting for other services?...")
You have to explicitly enable what
logging through build flags (see below).
what.Happens("Foo: %s", bar) // log.Printf("Foo: %s\n", bar)
what.Happens("INFO", "message", "key1", value1) // like slog.Info()
what.If(cond, "Foo: %s", bar) // only print if cond is true
what.Func() // Print out the fully qualified function name
what.Is(var) // Dump the structure and contents of var
what.Package() // Print the current package's name
Spread these calls across your code, especially in places you want to observe closer.
what.Happens()
has two modes.
If the format string is either of "DEBUG", "INFO", "WARN", or "ERROR", the behavior is like slog.Debug()
, slog.Info()
, and so on. The first argument after the level keyword is the log message, and all subsequent arguments are key/value pairs, where the value can be of any type.
If the format string is none of the above keywords, what.Happens()
behaves like log.Printf()
.
Debug-level logging with what
is useful alongside unit testing as well as using a debugger. It does not attempt to replace any of these concepts.
what
logging can be enabled and disabled through build tags.
Simply pass the what
tag to go build
, go install
, go test
etc:
go build -tags what
And now just lean back and see your code talking about what it does.
To reduce the noise, you can decide to compile only specific parts of what
:
whathappens
only enableswhat.Happens()
andwhat.If()
.whatfunc
only enableswhat.Func()
.whatis
only enableswhat.Is()
.
All disabled functions get replaced by no-ops.
Example:
go build -tags whathappens
You can also choose a combination of the above, for example: go build -tags whathappens,whatis
Go's build tag mechanism cannot help here, so this is done through an environment variable called "WHAT".
To enable specific packages for debug logging, set WHAT
to a package name, or a list of package names.
Nothing easier than that! Without any of the above build tags, all functions get replaced by no-ops, ready for being optimized away entirely (if the compiler decides to do so).
- No log output
- No bloated binary
- No security leak from chatty binaries.
- Uses only stdlib
log
, no custom logger configurable. - No custom variable dumper/pretty-printer. At the moment,
what
usesgithub.com/davecgh/go-spew
. See Spew's docs about the syntax used for printing a variable.
Although go run
should recognize all build flags that go build
recognizes (including -tags
), it seems that go run main.go -tags what
does not consider the what
tag. Use go build -tags what && ./main
instead.
- v0.1.6 requires Go 1.18 (replacement of
interface{}
withany
)