Yijie
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Use a static server to host the files to overcome the cross-origin restriction.
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Open the demo web page, select a region on the source (upper) image, then drag the cloned region on the target image.
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There are four moded for comparing:
- Composite: simply copy the source image pixel by pixel;
- Average: take the average pixel value of the two images (equivalent to alpha = 50%);
- Mean-value Coordinates: approximate the solution of Poisson equation by calculating the MVC;
- Memberane: just the difference imposed on the source image to obtain the MVC result (i.e., the difference of MVC mode and Composite mode).
- ui.js: read/write canvas image data, mouse controls;
- mvc.js: calculate hierarchical boundary, mean-value coordinates;
- quad.js: construct quadratree, conjugate gradient descent(bug still not fixed);
- cloner.js: get the boundary difference, produce image data to put on source/target canvas subject to the boundary conditions;
- [lib]cdt.js: for Constrained Delaunay Triangulation, a few Node.js library;
- [lib]underscore-min.js [lib]: some commonly used Js utils.
- Coordinates for Instant Image Cloning
- Efficient Gradient-Domain Compositing Using Quadtrees