ink! is an eDSL to write WebAssembly based smart contracts using the Rust programming language. The compilation target are blockchains built on the Substrate framework.
Guided Tutorial for Beginners • ink! Documentation Portal
More relevant links:
- Talk to us on Element or Discord
cargo-contract
‒ cli tool for ink! contracts- Canvas UI ‒ webpage for contract deployment and interaction
- Play with It
- Usage
- Hello, World! ‒ The Flipper
- Examples
- How it Works
- ink! Macros & Attributes Overview
- Developer Documentation
- Contributing
- License
We have a demonstration testnet running. You can request some tokens to play with from our Faucet and deploy your contracts via the Canvas UI.
The Canvas UI can also be used to deploy your contract to e.g. a Substrate chain which you run locally and execute calls there.
If you want a quickstart you can use our canvas-node project.
It's a simple Substrate blockchain which is configured to include the Substrate module for smart contract functionality ‒ the contracts
pallet (see How it Works for more).
A prerequisite for compiling smart contracts is to have Rust and Cargo installed. Here's an installation guide.
We recommend installing cargo-contract
, a CLI tool for helping setting up and managing WebAssembly smart contracts written with ink!:
cargo install cargo-contract --force
Use the --force
to ensure you are updated to the most recent cargo-contract
version.
In order to initialize a new ink! project you can use:
cargo contract new flipper
This will create a folder flipper
in your work directory.
The folder contains a scaffold Cargo.toml
and a lib.rs
, which both contain the necessary building blocks for using ink!.
The lib.rs
contains our hello world contract ‒ the Flipper
, which we explain in the next section.
In order to build the contract just execute these commands in the flipper
folder:
cargo contract build
As a result you'll get a file target/flipper.wasm
file, a metadata.json
file and a <contract-name>.contract
file in the target
folder of your contract.
The .contract
file combines the Wasm and metadata into one file and needs to be used when deploying the contract.
The Flipper
contract is a simple contract containing only a single bool
value.
It provides methods to
- flip its value from
true
tofalse
(and vice versa) and - return the current state.
Below you can see the code using the ink_lang
version of ink!.
use ink_lang as ink;
#[ink::contract]
mod flipper {
/// The storage of the flipper contract.
#[ink(storage)]
pub struct Flipper {
/// The single `bool` value.
value: bool,
}
impl Flipper {
/// Instantiates a new Flipper contract and initializes `value` to `init_value`.
#[ink(constructor)]
pub fn new(init_value: bool) -> Self {
Self {
value: init_value,
}
}
/// Flips `value` from `true` to `false` or vice versa.
#[ink(message)]
pub fn flip(&mut self) {
self.value = !self.value;
}
/// Returns the current state of `value`.
#[ink(message)]
pub fn get(&self) -> bool {
self.value
}
}
/// Simply execute `cargo test` in order to test your contract using the below unit tests.
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn it_works() {
let mut flipper = Flipper::new(false);
assert_eq!(flipper.get(), false);
flipper.flip();
assert_eq!(flipper.get(), true);
}
}
}
Place this code in the ./lib.rs
file of your flipper contract and run cargo contract build
to build your first ink! smart contract example.
In the examples
folder you'll find a number of examples written in ink!.
Some of the most interesting ones:
delegator
‒ Implements cross-contract calling.trait-erc20
‒ Defines a trait forErc20
contracts and implements it.erc721
‒ An exemplary implementation ofErc721
NFT tokens.dns
‒ A simpleDomainNameService
smart contract.- …and more, just rummage through the folder 🙃.
To build a single example navigate to the root of the example and run:
cargo contract build
You should now have an optimized <contract-name>.wasm
file and a metadata.json
file in the target
folder of the contract.
For further information, please have a look at the Play with It section or our smart contracts workshop.
- Substrate's Framework for Runtime Aggregation of Modularised Entities (FRAME) contains
a module which implements an API for typical functions smart contracts need (storage, querying information about accounts, …).
This module is called the
contracts
pallet, - The
contracts
pallet requires smart contracts to be uploaded to the blockchain as a Wasm blob. - ink! is a smart contract language which targets the API exposed by
contracts
. Hence ink! contracts are compiled to Wasm. - When executing
cargo contract build
an additional filemetadata.json
is created. It contains information about e.g. what methods the contract provides for others to call.
In a module annotated with #[ink::contract]
these attributes are available:
Attribute | Where Applicable | Description |
---|---|---|
#[ink(storage)] |
On struct definitions. |
Defines the ink! storage struct. There can only be one ink! storage definition per contract. |
#[ink(event)] |
On struct definitions. |
Defines an ink! event. A contract can define multiple such ink! events. |
#[ink(anonymous)] |
Applicable to ink! events. | Tells the ink! codegen to treat the ink! event as anonymous which omits the event signature as topic upon emitting. Very similar to anonymous events in Solidity. |
#[ink(topic)] |
Applicate on ink! event field. | Tells the ink! codegen to provide a topic hash for the given field. Every ink! event can only have a limited number of such topic field. Similar semantics as to indexed event arguments in Solidity. |
#[ink(message)] |
Applicable to methods. | Flags a method for the ink! storage struct as message making it available to the API for calling the contract. |
#[ink(constructor)] |
Applicable to method. | Flags a method for the ink! storage struct as constructor making it available to the API for instantiating the contract. |
#[ink(payable)] |
Applicable to ink! messages. | Allows receiving value as part of the call of the ink! message. ink! constructors are implicitly payable. |
#[ink(selector = "..")] |
Applicable to ink! messages and ink! constructors. | Specifies a concrete dispatch selector for the flagged entity. This allows a contract author to precisely control the selectors of their APIs making it possible to rename their API without breakage. |
#[ink(namespace = "..")] |
Applicable to ink! trait implementation blocks. | Changes the resulting selectors of all the ink! messages and ink! constructors within the trait implementation. Allows to disambiguate between trait implementations with overlapping message or constructor names. Use only with great care and consideration! |
#[ink(impl)] |
Applicable to ink! implementation blocks. | Tells the ink! codegen that some implementation block shall be granted access to ink! internals even without it containing any ink! messages or ink! constructors. |
See here for a more detailed description of those and also for details on the #[ink::contract]
macro.
Use#[ink::trait_definition]
to define your very own trait definitions that are then implementable by ink! smart contracts.
See e.g. the examples/trait-erc20
contract on how to utilize it or the documentation for details.
The #[ink::test]
procedural macro enables off-chain testing. See e.g. the examples/erc20
contract on how to utilize those or the documentation for details.
We have a very comprehensive documentation portal, but if you are looking for the crate level documentation itself, then these are the relevant links:
Crate | Docs | Description |
---|---|---|
ink_lang |
Language features expose by ink!. See here for a detailed description of attributes which you can use in an #[ink::contract] . |
|
ink_storage |
Data structures available in ink!. | |
ink_env |
Low-level interface for interacting with the smart contract Wasm executor. | |
ink_prelude |
Common API for no_std and std to access alloc crate types. |
Visit our contribution guidelines for more information.
Use the scripts provided under scripts/check-*
directory in order to run checks on either the workspace or all examples. Please do this before pushing work in a PR.
The entire code within this repository is licensed under the Apache License 2.0. Please contact us if you have questions about the licensing of our products.