CLIck to PHOton latency Timer
This device attempts to simplify the testing of input latecy in video games by measuring the time it takes for something to happen on a monitor after a mouse click (or any other type of input) has occured. Using this method, it takes into consideration everything that can introduce input latency.
CliPhoT's interface provides a quick overview of your current test run by display the current average, minimum and maximum times.
Holding down the input key for 2 seconds after a time has been recorded will reset all current statistics.
On it's own, CliPhoT should only add 4-8 additional microseconds of latency which should not skew the results by a significant amount.
- Schematics, parts list and software guide
- Companion software to display more information via a connected PC