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EasyCL is open-source (GPL v3) header-only wrapper above OpenCL library. It's designed for easy and convenient use, allowing you to quickly write the host part of the program and flexibly use OpenCL kernels.
The library is built on the original OpenCL 1.2 C Specification. It allows you to bypass some of the inconveniences of the original OpenCL, providing work with abstractions of different levels, provides you to bypass the restriction of hard binding.
- Install OpenCL library on your system
- Clone the repo
$ git clone https://github.com/architector1324/EasyCL
(or just download the lastest header) - Copy
EasyCL.hpp
to your project
- Copy
EasyCL.hpp
to project folder - Create
main.cpp
:
#include <iostream>
#include "EasyCL.hpp"
int main(){
// setup program and kernel
auto prog = ecl::Program::load("kernel.cl");
ecl::Kernel kern = "test";
// get platform, setup the computer
auto plat = ecl::System::getPlatform(0);
auto video = ecl::Computer(0, plat, ecl::DEVICE::GPU);
// setup data container
ecl::array<int> a(12); // new int[12]
// setup compute frame
ecl::Frame frame = {prog, kern, {&a}};
// 12 compute units combined into 3 groups
video << a;
video.grid(frame, {12}, {3});
video >> a;
//output
for(size_t i = 0; i < 12; i++)
std::cout << a[i] << std::endl;
ecl::System::release();
return 0;
}
- Create
kernel.cl
:
__kernel void test(__global int* a){
size_t i = get_global_id(0);
a[i] = (int)get_group_id(0) + 1;
}
- Type in terminal:
$ g++ -lOpenCL -o a.out main.cpp
$ ./a.out
Output:
1
1
1
2
2
2
3
3
3
4
4
4
- Wiki
- If you have any questions, feel free to contact me olegsajaxov@yandex.ru