Pinned Repositories
AtomicGameEngine
The Atomic Game Engine: http://www.AtomicGameEngine.com
Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
DotNet-ORM-Cookbook
This repository is meant to show how to perform common tasks using C# with variety of ORMs.
external-sorting
Implementaion of external sorting
github-search
java-uuid-generator
Java Uuid Generator (JUG) is a library for generating all (3) types of UUIDs on Java. See (http://github.com/tlaukkan/mono-uuid-generator) for C#-based sister project!
Laser-Defender
Unity game developing course
llama-v2
Inference code for LLaMA models
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
rover-coding-test
ardias's Repositories
ardias/AtomicGameEngine
The Atomic Game Engine: http://www.AtomicGameEngine.com
ardias/Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
ardias/DotNet-ORM-Cookbook
This repository is meant to show how to perform common tasks using C# with variety of ORMs.
ardias/external-sorting
Implementaion of external sorting
ardias/github-search
ardias/java-uuid-generator
Java Uuid Generator (JUG) is a library for generating all (3) types of UUIDs on Java. See (http://github.com/tlaukkan/mono-uuid-generator) for C#-based sister project!
ardias/Laser-Defender
Unity game developing course
ardias/llama-v2
Inference code for LLaMA models
ardias/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ardias/rover-coding-test
ardias/snippets
Various code snippets