Demo application written to learn and experiment with fixed pipeline OpenGL features.
This demo makes use of wxWidgets to provide basic GUI features including an OpenGL context. GLUT is used to provide access to OpenGL functions.
This code has undergone a major refactoring and repair. The camera and vector functions have been cleaned up a little, but could use further refactoring.
- State retrieval
- 2D points, lines, and vertices
- 3D shapes with rotation
- Lighting effects
- Blending
Outdated as it uses a fixed pipeline which have been superseded by programmable pipelines.