Mesh generator and raycast system for a highly customizable 3D field-of-view. Useful for stealth games on enemy characters.
Potential improvements:
- Shader, to make the shape not be seen through itself, or an outline effect, or some kind of effect to make the FOV itself appear better.
- Improve the pinches in the shape somehow.
- Improve performance.
Status: Continually improving, open to contribution