Clone the github repository using git clone --recursive
, to make sure you get all the submodules.
If you are on windows;
- Run the
bootstrap_windows.bat
file (this requires Visual Studio 17 2022 by default). - Open the generated Visual Studio project located in the build folder.
- Run the project in Release mode, making sure you select GAME as the build target.
If you are on Linux/Mac;
- Depending on your architecture, run either
bootstrap_linux_mac_x86.sh
orbootstrap_linux_mac_ARM.sh
(making sure you can run it usingchmod +x bootstrap_linux_mac_*.sh
) - In your build folder you can now run
make
in the future if you want to recompile after making changes to the code. - Execute
./GAME
to run the project (making sure you can run it usingchmod +x GAME
)
Has been tested on;
- Windows
- (Arch) Linux x86
- MacOS ARM