oamlStudio is the graphical user interface (GUI) to configure and export the music package to be used by a game that implements adaptive music using the Open Adative Music Library.
- wxWidgets 3.0
- libarchive
- libogg
- libvorbis
- oaml
- First install the required packages:
- Ubuntu:
sudo apt install g++ cmake libwxgtk3.0-dev libogg-dev libvorbis-dev libsoxr-dev libarchive-dev
- OS X:
brew install cmake wxwidgets libogg libvorbis libsoxr libarchive
- Now install OAML:
- Finally compile oamlStudio:
- On Linux and OS X: mkdir build cd build cmake .. make
- On Windows with Visual Studio check the folder 'vs'.
- Export a wav as a preview?
- Add a small tutorial/guide at start
- Add controls for missing values for tracks (groups, fades, etc)
- Implement a knob control for some values
oamlStudio uses the following graphics:
Icon: images/play.png images/pause.png
Designer: Janik Baumgartner [http://kinaj.com/](http://kinaj.com/)
License: Creative Commons Attribution
Copyright (c) 2015-2018 Marcelo Fernandez