Pinned Repositories
C-experiments-for-msx
Tests and demos for msx in C for Hitech C cross compiler v7.8pl2
Deep-Dungeon-Adventure
Deep Dungeon Adventure MSX version
mz3d2
Demo game of a raycaster for msx Turbo R by Wouter Vermaelen and me. The demo is also published as ANGRYBOT.COM
Parallax_scrolling_MSX2
Parallax scrolling for MSX2
PCM-SCC-player-on-msx
This MSX player and Matlab encoder allow to use the SCC chip to play pcm audio on the interrupt service routine
scroll_8_ways
Scrolling in 8 directions on msx1
SDCC-msx-2-scrolling-test
Experiments on SDCC v4.1.12 to develop a side scrolling game on msx2
Space-exploration-demo
Msx 2 demo of a 3d raster effect similar to mode 7 for SNES
Uridium-msx1
Uridium for msx 1 cartridge release
voicenc_scc
Voice encoder for SCC chip. The speech is segmented in voiced and unvoiced segment. The pitch is extracted in voiced segments and used to compute a a mean waveform for that segment. Unvoiced segments are approximated using the max of their spectrum. On standard SCC up to 4 samples can be played at the same time.
artrag's Repositories
artrag/Uridium-msx1
Uridium for msx 1 cartridge release
artrag/scroll_8_ways
Scrolling in 8 directions on msx1
artrag/Deep-Dungeon-Adventure
Deep Dungeon Adventure MSX version
artrag/SDCC-msx-2-scrolling-test
Experiments on SDCC v4.1.12 to develop a side scrolling game on msx2
artrag/voicenc_scc
Voice encoder for SCC chip. The speech is segmented in voiced and unvoiced segment. The pitch is extracted in voiced segments and used to compute a a mean waveform for that segment. Unvoiced segments are approximated using the max of their spectrum. On standard SCC up to 4 samples can be played at the same time.
artrag/C-experiments-for-msx
Tests and demos for msx in C for Hitech C cross compiler v7.8pl2
artrag/PCM-SCC-player-on-msx
This MSX player and Matlab encoder allow to use the SCC chip to play pcm audio on the interrupt service routine
artrag/mz3d2
Demo game of a raycaster for msx Turbo R by Wouter Vermaelen and me. The demo is also published as ANGRYBOT.COM
artrag/Parallax_scrolling_MSX2
Parallax scrolling for MSX2
artrag/Space-exploration-demo
Msx 2 demo of a 3d raster effect similar to mode 7 for SNES
artrag/Screen-2-converter-with-sprite-overlay
Convert any image to screen 2 and try to fix color spill by placing 16x16 sprites on the error areas
artrag/SDCC-msx2-side-scrolling-platform-game
Test for an msx 2 side scrolling platform game in screen 8 developed as megarom in SDCC
artrag/MSX_Includes
Assembly headers for MSX1 with Bios Calls, System Variables and Hooks
artrag/sdcc_megarom
Project skeleton for a konami5 megarom with sdcc compiler
artrag/StarDust_tunnel_msx
screen 3 animation for a 3d shooter on msx1
artrag/xspelunker
A Spelunky-style game for MSX1, created for the MSXDev'17 competition
artrag/raycaster
Raycaster for the TI-99/4A
artrag/tilesets_msx2
Test on how to use 16 tilesets on msx2
artrag/Total-Parody-Promo
Original disk of Total Parody run from basic TOTAL.LRD
artrag/TriloTracker
MSX Music tracker for PSG+SCC, PSG+PSG and PSG+FM.
artrag/TriloTracker-Re-player
TriloTracker stand-alone replayer (and music compiler tool)
artrag/videos
The official distribution of olcConsoleGameEngine, a tool used in javidx9's YouTube videos and projects
artrag/ayfxedit-improved
AYFX Editor (Improved)
artrag/CV-basic-
Samples for testing CV Basic (by Nanochess)
artrag/DDA-scc
Deep Dungeon Adventure for msx with scc support
artrag/lpfp
Low-Precision Floating-Point Arithmetic Library for Z80
artrag/SAM
Software Automatic Mouth - Tiny Speech Synthesizer
artrag/system16_sprite_viewer
Sega System 16 / OutRun / X-Board / Y-Board Sprite Viewer