AAAPackageDev is a Sublime Text 2 and 3 plugin that helps create and edit syntax definitions, snippets, completions files, build systems and other Sublime Text extensions.
The general workflow looks like this:
- run
new_*
command (new_raw_snippet
,new_completions
,new_yaml_syntax_def
...) - edit file (with specific snippets, completions, higlighting, build systems...)
- save file
AAAPackageDev new_*
commands are typically accessible through the Command Palette (Ctrl+Shift+P
).
- After installing Package Control, use the Command Palette (
Ctrl+Shift+P
) to selectInstall Package
and then search forAAAPackageDev
. - Access commands from Tools | Packages | Package Development or the Command Palette.
Alternatively, download and install AAAPackageDev manually. (See installation instructions for .sublime-package
files.)
In AAAPackageDev, syntax definitions are written in YAML (previously JSON). Sublime Text uses Plist XML files with the .tmLanguage
extensions, so they need to be converted before use if you want to modify an already existing. The conversion is done through the included build system Convert to...
. You can then run the command Rearrange YAML Syntax Definition
from the Command Palette to sort all lines reasonably and insert line breaks where they're useful. Alternatively you can run Convert to YAML and Rearrange Syntax Definition
to do everything at once.
- Create new template (through Tools | Packages | Package Development) or the Command Palette
- Select
Convert to ...
build system from Tools | Build System or leave asAutomatic
- Press
F7
orCtrl+B
Other included resources for syntax definition development:
- Syntax highlighting, including Oniguruma regular expressions
- A command to rearrange unsorted (or alphabetically sorted) syntax definitions in YAML. See the command's detailed docstring in
file_conversion.py
for parameters and more. - Static and dynamic completions
- All basic keys like name and captures.
- Numbers will automatically be turned into capture groups. This means that typing
4<tab>
results in'4': {name: }
. - Scope names are completed as per TextMate naming conventions, with the last section being the base scope name.
- Includes are completed as per defined repository keys.
For a good example definition (as to why using YAML is way better than the plain Plist), see the syntax definition for YAML-tmLanguage files: Sublime Text Syntax Def (YAML).YAML-tmLanguage
The "Convert to..." build system can interchangably convert JSON, YAML and Plist files. The source format is automatically detected, as long as it's possible, and will then prompt you for the target file's format. While this is primarily used for syntax definition it can be used for any file.
It will also adjust the target file's extension, following a few rules:
I am json.json
will be parsed intoI am json.plist
.I am json.JSON-propertyList
will be parsed intoI am json.propertyList
.
You can override both, the target format and the extension, by providing an options dict in one of the first three lines of a file. An options dict is indicated by a line comment with following [PackageDev]
. Everything to the end of the line commend (or -->
for Plist) will then be treated as a YAML dict.
Currently supported options are: * target_format
, options: plist, yaml and json * ext
, without leading .
Example (YAML): # [PackageDev] target_format: plist, ext: tmLanguage
Note: The JSON parser can handle JavaScript-like //
and /* */
comments.
Resources for package development are in a very early stage.
new_package
Window command. Prompts for a name and creates a new package skeleton in
Packages
.delete_package
Window command. Opens file browser at
Packages
.
- Syntax definition for
.build-system
files.
- Syntax definition for
.sublime-keymap
files. - Completions
- Snippets
AAAPackageDev provides a means to edit snippets using snippets. These snippets are called raw snippets. You can use snippets and snippet-like syntax in many files, but if you want to create .sublime-snippet
files, you need to convert raw snippets first. This converion is done with a command.
Inside AAAPackageDev/Support
you will find a .sublime-keymap
file. The key bindings in it are included for reference. If you want them to work, you need to copy the contents over to your personal .sublime-keymap
file under Packages/User
.
- Create new raw snippet with included commands (Tools | Packages | Package Development or Command Palette)
- Edit snippet
- If needed, convert to
.sublime-snippet
with included command
You can use raw snippets directly in some files, like .sublime-completions
files.
- Syntax definition for
.sublime-completions
files - Snippets
You can use raw snippets directly in the contents
element of a trigger-based completion.
- Syntax definition for
.sublime-settings
files - Snippets
The AAAPackageDev/Snippets
folder contains many snippets for all kinds of development mentioned above. These snippets follow memorable rules to make their use easy.
The snippets used more often have short tab triggers like f
(field), c
(completion), k
(key binding), etc. In cases where increasingly complex items of a similar kind might exist (numbered fields, fields with place holders and fields with substitutions in the case of snippets), their tab triggers will consist in a repeated character, like f
, ff
and fff
.
As a rule of thumb, the more complex the snippet, the longer its tab trigger.
Also, i
(for item) is often a generic synonym for the most common snippet in a type of file. In such cases, ii
and even longer tab triggers might work too for consistency.
AAAPackageDev includes sublime_lib
, a Python package with utilities for plugin developers. Once AAAPackageDev is installed, sublime_lib
will be added to Python's PATH and importable from any other plugin.