A session server for the Go Mobile App
The Session Server is responsible for establishing a game session between two clients. It handles the communication between the two clients and the game logic in the Go Haskell Socket Server .
To build the project, you can use the following Maven command:
mvn -B package --file pom.xml
Run Go Session Server:
Before running the service, you need to provide your Google Credentials (./google-credentials.json
) in the project's
source directory.
docker-compose -f ./docker/docker-compose.yml up -d start
Run Firebase Emulator:
Before running the service, ensure you've provided your Google Credentials (./google-credentials.json
) in the
project's source directory.
docker-compose -f ./docker/docker-compose.yml up -d start-firestore-emulator
First, you'll need to build the project. Once done, follow these steps for Docker image creation and pushing:
Create Go Session Server Image:
# Docker Hub
docker image build -t asattelmaier/go-session-server:latest -f docker/go-session-server/Dockerfile .
# Google Cloud
docker image build -t europe-west1-docker.pkg.dev/PROJECT_ID/go-services/go-session-server:latest -f docker/go-session-server/Dockerfile .
Push Go Session Server Image:
# Docker Hub
docker push asattelmaier/go-session-server:latest
# Google Cloud
docker push europe-west1-docker.pkg.dev/PROJECT_ID/go-services/go-session-server:latest
Create Firestore Emulator Image:
docker image build -t asattelmaier/firestore-emulator:latest -f docker/firestore-emulator/Dockerfile .