This script uses the Pygame library to animate the mouth of an image depending on the loudness of sound from the microphone.
- Pygame
- Pyaudio
- win32api
- win32con
- win32gui
- Run the script
- Speak into the microphone
- Observe the animation of the mouth on the window
- Press Escape to exit the animation
- The script first initializes the Pygame window and sets it to a borderless window of size (700, 450)
- It then gets the handle of the current active window and sets it to be layered with a transparent background
- The script loads the images of the character, the open mouth, and the closed mouth
- In the main animation loop, the script checks the loudness of the sound and updates the animation accordingly
- The script also checks for the escape key being pressed to exit the animation
- The animation window is updated continuously
You can change the loudness threshold and the images path to your preference.
This script demonstrates how to use Pygame to create a simple animation in response to sound input. It can be used as a starting point for more complex animations or interactive projects.