/TextureCollider

C# classes for Unity3D for changing colors and textures of game objects

Primary LanguageC#

TextureCollider

C# classes for Unity3D for changing colors and textures of game objects

TextureCollider.cs

This class can be attached to a gameObject in Unity. Once applied, the object will take the color and texture of any object it collides with.

ToDos

  • Make the transition from one color to the other progressive
  • Mix different colors if colliding with multiple objects
  • Take the image mapped to the colliding object and apply it

[ This is a work in progress ]